ccs
41st lv DM
Adding variety to the game is a terrific idea.
I'd love to get rid of the racial bonuses to ability scores. Instead, I'm tempted to allow a player to decide what type of hero he or she is playing since in any population (of any type of creature), there are always variations.
Why not have an wise Elf, Halfling, Half-Elf, even a wise Half-Orc. I guess a lot of people like to make their choices based on racial bonus, but honestly, I'd much rather have players playing the types of PCs they envision rather than feel constrained by "racial" profiling.
(This post isn't as serious as it sounds. I'm not against the idea that fantasy races have different strengths and weaknesses. I just don't see a need to hold players hard and fast to those constraints in home games).
But you aren't holding them to those constraints. They're holding themselves to those constraints as they can't see past the path of mechanical optimization. Because at any time during pc creation they couldve decided to .put their highest stat in something other than where they have that racial advantage. Theyd STILL have a pwrfectly viable character, but no, the lure of maxing out that one bonus is too much to overcome.... And odds are they don't even care what race they're picking, just that they get x bonus. If the bonuses were high enough/in the right place they'd play a vegipigmy....