DarkKestral said:One of the differences between the modern trade in used goods and the trade in magical weapons in a D&D world is a pretty simple one: most used goods depreciate in part because costs to manufacture are so low that people who want the item can usually find the new version, which is usually what they want.
False Keraptis said:The rationalizations in this thread are utterly ridiculous! SteveC is totally right: the 1/5 sale price is for game balance, and has nothing to with anything else. Even the 1/2 from 3rd was on the low side.
Security is an issue, but aside from that, dealing in them is <i>ridiculously</i> easy money, especially in a place like Sigil, Waterdeep, or even Cauldron.
Slife said:Good to know. I'll have my adventurers buy from the used items store. That way I can pick up twice as much stuff!

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.