Tetsubo
First Post
I haven't added the flavor text yet, but here is the 20 level VoP Druid idea I've been playing with.
I realize that my Feat choices might not be perfectly "optimized". I chose some of them for role-playing reasons, like the Draconic Wildshape Feat. Eventually Ash would learn all four of the Elemental languages.
My character concept here is a person that considers themselves an avatar of nature. Put here on the material plane to combat Evil, Outsiders and the Undead. At 20th level he would have a 28 Wisdom, that says Exalted Avatar to me...
Name: Ash Blackmoon
Race: Human Gender: Male Class: Druid Level: 1st Alignment: Neutral Good
Str: 10 (2 points) +0
Dex: 10 (2 points) +0
Con: 10 (2 points) +0
Int: 14 (6 points) +2
Wis: 16 (10 points) +3
Cha: 14 (6 points) +2
28 Point Buy
Base Speed: 30
Languages: Common, Sylvan and Terran
HP: 8
Initiative: +0
BAB: +0
BAB Melee: +0
BAB Missile: +0
Saves: Fort +2, Ref +0 and Will +5 (+3 WS Bonus)
Armour Class: 14 (+4 VoP Bonus)
Skills: 1st level points: (4 + 2 (+2 IN Bonus) x 4 + 4 (Human Bonus) + 1 (Nymph’s Kiss
Feat) = 29
Each following level: (4 + 2 (+2 IN)) +1 (Human Bonus) + 1 (Nymph’s Kiss) =
8
Class Skills:
Concentration (Con) +4 (4 Ranks)
Diplomacy (Cha) +2 (+2 CH Bonus)
Handle Animal (Cha) +3 (1 Rank, +2 CH Bonus)
Heal (Wis) +7 (4 Ranks, +3 WS Bonus)
Knowledge (nature) (Int) +6 (4 Ranks, +2 IN Bonus)
Listen (Wis) +5 (2 Ranks, +3 WS Bonus)
Ride (Dex) +1 (1 Rank)
Spellcraft (Int) +6 (4 Ranks, +2 IN Bonus)
Spot (Wis) +5 (2 Ranks, +3 WS Bonus)
Survival (Wis) +7 (4 Ranks, +3 WS Bonus)
Swim (Str) +1 (1 Rank)
Cross-class Skills:
Bluff (CH) +2 (+2 CH Bonus)
Gather Information (CH) +2 (+2 CH Bonus)
Intimidate (CH) +2 (+2 CH Bonus)
Knowledge (Religion) (IN) +3 (1 Rank, +2 IN Bonus)
Search (IN) +2 (+2 IN Bonus)
Sense Motive (WS) +3 (+3 WS Bonus)
Feats: 1st level: Sacred Vow, Vow of Poverty, Exalted Bonus: Nymph’s Kiss
Equipment:
1 Quarterstaff (1d6/1d6 x2, Bludgeoning)
Great Kilt (solid Dark Green color)
Medicine Bag (Spell Components, worn around neck)
Description:
Personal History:
Goals:
Build Plan: Feat Choices and Ability Boosts.
1st Level: Feats (Sacred Vow, Vow of Poverty, Exalted: Nymph’s Kiss)
2nd Level: Exalted Feat (Intuitive Attack)
3rd Level: Feat (Improved Initiative)
4th Level: Exalted Feat (Nimbus Light), +1 WS
5th Level: N/A
6th Level: Feat (Natural Spell, Exalted: Exalted Companion)
7th Level: +2 WS (Exalted Bonus)
8th Level: Exalted Feat (Exalted Wildshape), +1 WS
9th Level: Feat (Extra Wildshape)
10th Level: Exalted Feat (Purify Spell)
11th Level: +2 WS, +2 IN (Exalted Bonus)
12th Level: Feat (Draconic Wildshape, Exalted: Sanctify Natural Attack), +1 WS
13th Level: N/A
14th Level: Exalted Feat (Gift of Faith)
15th Level: Feat (Transdimensional Spell), +2 WS, +2 IN, +2 CH (Exalted Bonus)
16th Level: Exalted Feat (Consecrate Spell), +1 WS
17th Level: N/A
18th Level: Feat (Extra Wildshape, Exalted: Holy Radiance)
19th Level: +2 WS, +2 IN, +2 CH, +2 DX (Exalted Bonus)
20th Level: Exalted Feat (Spell Focus (Good)), +1 WS
I realize that my Feat choices might not be perfectly "optimized". I chose some of them for role-playing reasons, like the Draconic Wildshape Feat. Eventually Ash would learn all four of the Elemental languages.
My character concept here is a person that considers themselves an avatar of nature. Put here on the material plane to combat Evil, Outsiders and the Undead. At 20th level he would have a 28 Wisdom, that says Exalted Avatar to me...

Name: Ash Blackmoon
Race: Human Gender: Male Class: Druid Level: 1st Alignment: Neutral Good
Str: 10 (2 points) +0
Dex: 10 (2 points) +0
Con: 10 (2 points) +0
Int: 14 (6 points) +2
Wis: 16 (10 points) +3
Cha: 14 (6 points) +2
28 Point Buy
Base Speed: 30
Languages: Common, Sylvan and Terran
HP: 8
Initiative: +0
BAB: +0
BAB Melee: +0
BAB Missile: +0
Saves: Fort +2, Ref +0 and Will +5 (+3 WS Bonus)
Armour Class: 14 (+4 VoP Bonus)
Skills: 1st level points: (4 + 2 (+2 IN Bonus) x 4 + 4 (Human Bonus) + 1 (Nymph’s Kiss
Feat) = 29
Each following level: (4 + 2 (+2 IN)) +1 (Human Bonus) + 1 (Nymph’s Kiss) =
8
Class Skills:
Concentration (Con) +4 (4 Ranks)
Diplomacy (Cha) +2 (+2 CH Bonus)
Handle Animal (Cha) +3 (1 Rank, +2 CH Bonus)
Heal (Wis) +7 (4 Ranks, +3 WS Bonus)
Knowledge (nature) (Int) +6 (4 Ranks, +2 IN Bonus)
Listen (Wis) +5 (2 Ranks, +3 WS Bonus)
Ride (Dex) +1 (1 Rank)
Spellcraft (Int) +6 (4 Ranks, +2 IN Bonus)
Spot (Wis) +5 (2 Ranks, +3 WS Bonus)
Survival (Wis) +7 (4 Ranks, +3 WS Bonus)
Swim (Str) +1 (1 Rank)
Cross-class Skills:
Bluff (CH) +2 (+2 CH Bonus)
Gather Information (CH) +2 (+2 CH Bonus)
Intimidate (CH) +2 (+2 CH Bonus)
Knowledge (Religion) (IN) +3 (1 Rank, +2 IN Bonus)
Search (IN) +2 (+2 IN Bonus)
Sense Motive (WS) +3 (+3 WS Bonus)
Feats: 1st level: Sacred Vow, Vow of Poverty, Exalted Bonus: Nymph’s Kiss
Equipment:
1 Quarterstaff (1d6/1d6 x2, Bludgeoning)
Great Kilt (solid Dark Green color)
Medicine Bag (Spell Components, worn around neck)
Description:
Personal History:
Goals:
Build Plan: Feat Choices and Ability Boosts.
1st Level: Feats (Sacred Vow, Vow of Poverty, Exalted: Nymph’s Kiss)
2nd Level: Exalted Feat (Intuitive Attack)
3rd Level: Feat (Improved Initiative)
4th Level: Exalted Feat (Nimbus Light), +1 WS
5th Level: N/A
6th Level: Feat (Natural Spell, Exalted: Exalted Companion)
7th Level: +2 WS (Exalted Bonus)
8th Level: Exalted Feat (Exalted Wildshape), +1 WS
9th Level: Feat (Extra Wildshape)
10th Level: Exalted Feat (Purify Spell)
11th Level: +2 WS, +2 IN (Exalted Bonus)
12th Level: Feat (Draconic Wildshape, Exalted: Sanctify Natural Attack), +1 WS
13th Level: N/A
14th Level: Exalted Feat (Gift of Faith)
15th Level: Feat (Transdimensional Spell), +2 WS, +2 IN, +2 CH (Exalted Bonus)
16th Level: Exalted Feat (Consecrate Spell), +1 WS
17th Level: N/A
18th Level: Feat (Extra Wildshape, Exalted: Holy Radiance)
19th Level: +2 WS, +2 IN, +2 CH, +2 DX (Exalted Bonus)
20th Level: Exalted Feat (Spell Focus (Good)), +1 WS