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2011 PC Bodycount Thread
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<blockquote data-quote="lostingeneral" data-source="post: 5628473" data-attributes="member: 6674340"><p>Tonight I had my first character die without hope of resurrection after almost a year without this situation coming up. A sad day for the 4e campaign.</p><p></p><p>The party was faced with a portal to the Nine Hells that was to open after eight rounds of combat. They took down the enemies very effectively and set about closing the portal, worried that legions of devils would spill out if they didn't (a pretty good guess). The process of closing the portal required three successful Arcana checks.</p><p></p><p>After the second check, the warforged fighter decides to poke his head into the portal and is sucked in completely. After deciding they don't want to close the portal and let him die, they prepare to keep the portal open just long enough to let him back through.</p><p></p><p>A legion of devils followed him. I had a table of possible devils prepared just in case something like this occurred (I really didn't think it would) and I intended to roll randomly for every group coming out of the portal. The first to arrive was a war devil, more than twice the party's level. The party closed the portal right after this happened, but the devil was still there.</p><p></p><p>In a selfless act of sacrifice the half-elf ardent used a teleport power to trade places with the fighter and held him off just long enough for the party to get the hell away.</p></blockquote><p></p>
[QUOTE="lostingeneral, post: 5628473, member: 6674340"] Tonight I had my first character die without hope of resurrection after almost a year without this situation coming up. A sad day for the 4e campaign. The party was faced with a portal to the Nine Hells that was to open after eight rounds of combat. They took down the enemies very effectively and set about closing the portal, worried that legions of devils would spill out if they didn't (a pretty good guess). The process of closing the portal required three successful Arcana checks. After the second check, the warforged fighter decides to poke his head into the portal and is sucked in completely. After deciding they don't want to close the portal and let him die, they prepare to keep the portal open just long enough to let him back through. A legion of devils followed him. I had a table of possible devils prepared just in case something like this occurred (I really didn't think it would) and I intended to roll randomly for every group coming out of the portal. The first to arrive was a war devil, more than twice the party's level. The party closed the portal right after this happened, but the devil was still there. In a selfless act of sacrifice the half-elf ardent used a teleport power to trade places with the fighter and held him off just long enough for the party to get the hell away. [/QUOTE]
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