Paul Farquhar
Legend
Compare sales of 1st edition and 5e. New players are put off by big long lists, and no new player ever decided to not play D&D because there was no Lucerne Hammer.Not really. You’ve just stated that it’s “not needed” and that you think it’s bad game design. You’ve shown no compelling arguments that there is any negative impact.
It's easy enough for experienced players to add in additional weapons if they feel like it.
A greataxe* is 5 ft long. a Lucerne hammer is 7 feet long. it's designed for knocking knights off horses. If you opponent isn't a mounted knight and you are not on an open battlefield it's a poor choice of weapon.Okay? Try swinging a greataxe in a 5 foot passage.
And if a player came to me and said "I really really want a character who uses a Lucerne hammer" I would stat it up and let them have it.Not remotely a valid reason to exclude bludgeoning polearms from the game.
*Technically, your typical D&D greataxe wouldn't work in the real world at all. It's as much fantasy as Magic Missile.
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