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2024 Player's Handbook reveal: "New Bard"
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<blockquote data-quote="Veltharis ap Rylix" data-source="post: 9402022" data-attributes="member: 66357"><p>[MEDIA=youtube]F0H4eXFqeYc[/MEDIA]</p><p></p><p></p><p></p><p>Video Breakdown</p><p></p><p><u><strong>Base Bard Class Notes</strong></u></p><ul> <li data-xf-list-type="ul">Still exists (Sorry [USER=7023840]@Snarf Zagyg[/USER])</li> <li data-xf-list-type="ul">Return to dedicated class spell list - expanded with new and old spells</li> <li data-xf-list-type="ul">Can change cantrip upon level up</li> <li data-xf-list-type="ul">Bardic Inspiration lasts up to an hour, rather than 10 minutes</li> <li data-xf-list-type="ul">Expertise feature at 2nd level</li> <li data-xf-list-type="ul">Font of Inspiration feature lets you burn spell slots to regain uses of Bardic Inspiration</li> <li data-xf-list-type="ul">Countercharm now a reaction - gives charmed allies new roll (with advantage) to attempt to break effect</li> <li data-xf-list-type="ul">Magical Secrets at 10th level<ul> <li data-xf-list-type="ul">Can only pull from bard, cleric, druid, or wizard spell lists</li> <li data-xf-list-type="ul">Can choose any of your prepared spell from these lists</li> </ul></li> <li data-xf-list-type="ul">Superior Inspiration at 18th level<ul> <li data-xf-list-type="ul">If you have fewer than 2 uses of Bardic Inspiration, regain up to 2 uses of Bardic Inspiration upon rolling initiative</li> </ul></li> <li data-xf-list-type="ul">Words of Creation at 20th level<ul> <li data-xf-list-type="ul">Power Word: Heal and Power Word: Kill always prepared</li> <li data-xf-list-type="ul">Can target up to two targets with these spells</li> </ul></li> </ul><p></p><p><u><strong>Subclass Notes</strong></u></p><ul> <li data-xf-list-type="ul">College of Dance<ul> <li data-xf-list-type="ul">Dazzling Footwork<ul> <li data-xf-list-type="ul">Performance checks bonus when dancing</li> <li data-xf-list-type="ul">Unarmored AC bonus</li> <li data-xf-list-type="ul">Unarmed strike damage equal to Bardic Inspiration die + DEX</li> <li data-xf-list-type="ul">Can make unarmed strike any time you expend Bardic Inspiration</li> </ul></li> <li data-xf-list-type="ul">When an enemy ends turn within 5 feet of you, expend a use of Bardic Inspiration as a reaction to move up to half your speed and allow ally to do the same - movement does not provoke opportunity attacks</li> <li data-xf-list-type="ul">Tandem Footwork<ul> <li data-xf-list-type="ul">When you roll initiative, you can expend a use of Bardic Inspiration, and grant you and allies a bonus to initiative equal to a roll your Bardic Inspiration die</li> </ul></li> <li data-xf-list-type="ul">Evasion at 14th level - can grant to allies</li> </ul></li> <li data-xf-list-type="ul">College of Glamour (Truly outrageous! Truly, truly, truly outrageous!)<ul> <li data-xf-list-type="ul">Beguiling Magic feature at 3rd level - replaces Enthralling Performance<ul> <li data-xf-list-type="ul">Always have Charm Person and Mirror Image spells prepared</li> <li data-xf-list-type="ul">Can choose to attempt to charm or frighten a target whenever you cast any Enchantment or Illusion spell (limited times per day, not specified)</li> </ul></li> <li data-xf-list-type="ul">Mantle of Inspiration<ul> <li data-xf-list-type="ul">Increased number of temp HP provided</li> </ul></li> <li data-xf-list-type="ul">Mantle of Majesty<ul> <li data-xf-list-type="ul">Always have Command spell prepared</li> <li data-xf-list-type="ul">Can regain use of this feature by expending spell slot of level 3 or higher</li> </ul></li> <li data-xf-list-type="ul">Unbreakable Majesty<ul> <li data-xf-list-type="ul">When a creature hits with an attack for the first time on its turn, it must make a CHA save or the attack misses - replaces feature's original function</li> </ul></li> </ul></li> <li data-xf-list-type="ul">College of Lore<ul> <li data-xf-list-type="ul">Magical Discovery<ul> <li data-xf-list-type="ul">Can only pull from cleric, druid, and wizard spell lists</li> <li data-xf-list-type="ul">Can replace on level up</li> </ul></li> <li data-xf-list-type="ul">Cutting Words<ul> <li data-xf-list-type="ul">Now works on creatures immune to charm condition</li> </ul></li> <li data-xf-list-type="ul">Peerless Skill<ul> <li data-xf-list-type="ul">If you use this feature to expend a Bardic Inspiration to try to turn failed ability check or attack roll into a success and do not succeed, that use of Bardic Inspiration is not expended</li> </ul></li> </ul></li> <li data-xf-list-type="ul">College of Valor<ul> <li data-xf-list-type="ul">Can use simple and martial weapons as spellcasting focuses for bard spells</li> <li data-xf-list-type="ul">Extra Attack<ul> <li data-xf-list-type="ul">Can cast a cantrip in place of one of your attacks</li> </ul></li> </ul></li> </ul><p></p><p><u><strong>General Notes</strong></u></p><ul> <li data-xf-list-type="ul">Magic Initiate feat only draws from cleric, druid, and wizard spell lists</li> </ul></blockquote><p></p>
[QUOTE="Veltharis ap Rylix, post: 9402022, member: 66357"] [MEDIA=youtube]F0H4eXFqeYc[/MEDIA] Video Breakdown [U][B]Base Bard Class Notes[/B][/U] [LIST] [*]Still exists (Sorry [USER=7023840]@Snarf Zagyg[/USER]) [*]Return to dedicated class spell list - expanded with new and old spells [*]Can change cantrip upon level up [*]Bardic Inspiration lasts up to an hour, rather than 10 minutes [*]Expertise feature at 2nd level [*]Font of Inspiration feature lets you burn spell slots to regain uses of Bardic Inspiration [*]Countercharm now a reaction - gives charmed allies new roll (with advantage) to attempt to break effect [*]Magical Secrets at 10th level [LIST] [*]Can only pull from bard, cleric, druid, or wizard spell lists [*]Can choose any of your prepared spell from these lists [/LIST] [*]Superior Inspiration at 18th level [LIST] [*]If you have fewer than 2 uses of Bardic Inspiration, regain up to 2 uses of Bardic Inspiration upon rolling initiative [/LIST] [*]Words of Creation at 20th level [LIST] [*]Power Word: Heal and Power Word: Kill always prepared [*]Can target up to two targets with these spells [/LIST] [/LIST] [U][B]Subclass Notes[/B][/U] [LIST] [*]College of Dance [LIST] [*]Dazzling Footwork [LIST] [*]Performance checks bonus when dancing [*]Unarmored AC bonus [*]Unarmed strike damage equal to Bardic Inspiration die + DEX [*]Can make unarmed strike any time you expend Bardic Inspiration [/LIST] [*]When an enemy ends turn within 5 feet of you, expend a use of Bardic Inspiration as a reaction to move up to half your speed and allow ally to do the same - movement does not provoke opportunity attacks [*]Tandem Footwork [LIST] [*]When you roll initiative, you can expend a use of Bardic Inspiration, and grant you and allies a bonus to initiative equal to a roll your Bardic Inspiration die [/LIST] [*]Evasion at 14th level - can grant to allies [/LIST] [*]College of Glamour (Truly outrageous! Truly, truly, truly outrageous!) [LIST] [*]Beguiling Magic feature at 3rd level - replaces Enthralling Performance [LIST] [*]Always have Charm Person and Mirror Image spells prepared [*]Can choose to attempt to charm or frighten a target whenever you cast any Enchantment or Illusion spell (limited times per day, not specified) [/LIST] [*]Mantle of Inspiration [LIST] [*]Increased number of temp HP provided [/LIST] [*]Mantle of Majesty [LIST] [*]Always have Command spell prepared [*]Can regain use of this feature by expending spell slot of level 3 or higher [/LIST] [*]Unbreakable Majesty [LIST] [*]When a creature hits with an attack for the first time on its turn, it must make a CHA save or the attack misses - replaces feature's original function [/LIST] [/LIST] [*]College of Lore [LIST] [*]Magical Discovery [LIST] [*]Can only pull from cleric, druid, and wizard spell lists [*]Can replace on level up [/LIST] [*]Cutting Words [LIST] [*]Now works on creatures immune to charm condition [/LIST] [*]Peerless Skill [LIST] [*]If you use this feature to expend a Bardic Inspiration to try to turn failed ability check or attack roll into a success and do not succeed, that use of Bardic Inspiration is not expended [/LIST] [/LIST] [*]College of Valor [LIST] [*]Can use simple and martial weapons as spellcasting focuses for bard spells [*]Extra Attack [LIST] [*]Can cast a cantrip in place of one of your attacks [/LIST] [/LIST] [/LIST] [U][B]General Notes[/B][/U] [LIST] [*]Magic Initiate feat only draws from cleric, druid, and wizard spell lists [/LIST] [/QUOTE]
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2024 Player's Handbook reveal: "New Bard"
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