$20K (or a possible 120K) for your soul?

DragonDroid

First Post
Let me start with the following: If you're one of those who cooked up a quick idea within one week for WoTC's campaign setting contest, you'll vehemently disagree with me. I've also hidden my identity to avoid possible bias, for I want to see how far I go in the contest. Besides, it's too late - they already have my idea.

Okay, I'm one of the many RPGers who (perhaps foolishly) submitted his campaign idea to Wizards of the Coast for possible consideration for a campaign setting. Now, after reading RangerWickett's reason for NOT submitting his idea, I kinda feel that I wish I hadn't sent that idea in the first place, in spite of the rewards that would come.

I created my submitted idea in December of 1996 (it was actually for a video game, then a possible novel), and have constantly revised it for my game idea/novel, then as part of a campaign setting for D&D. Everyone thought that the ideas I used was quite interesting. I was writing three novels based on that world (two are about 50% finished, while the third is just an outline) when I heard about this

At first, I thought that it was great. 120k and a guaranteed job? Hell, as a broke college student, I'm in! But after I sent it last Tuesday, I felt something I have never felt in my life: I might have sold my creative soul. Much of it, anyway, but something I put my heart in during my teen years.

120,000 is a LOT of money: almost three years' worth of good income, in spite of taxes. Unfortunately it is not worth five and a half years of my vision. And it is worse if I only get a mere 20k for NOT being one of those selected. C'mon, 20,000 measly dollars for your RPGing soul? And you can't even use that work for anything you would write anymore! I could get 20K for two good books; if I get that far, odds are I have a good executable idea and can write a pretty good novel after a couple of attempts. And I would have fun with that as well.

I'll admit it: I have not written a single published work of any sort. (I submitted a couple of short stories to a couple of fantasy magazines, but they were all rejected.) So, odds are that my first novel under WoTC, which would 99% of the time be accepted, will bomb terribly. And odds are, they'll hire people to pick up the slack when I could not, for better or for worse. Probably the latter. The other write-for-hire novelists, no matter how good they may be, can't write the book like how I would envision it. For example, if I created a world, then someone like R.A. Salvatore created a deviant character this side of a Drizzt clone and killed much I held dear in that world, I would feel VERY insulted unless the book bombed, or I got the rights to the world back immediately. And I would still not forgive WoTC for twisting what I wrote.

Between what I wrote and what RangerWickett wrote, what do you think?
 

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Honestly, I think you're being overly dramatic. While I did not get the chance to scribble a campaign setting and send it off to WotC, I have to admit that even if I had a world brought to a simmering goodness after years of toil...so what if it had won?

Sold your creative soul? Bah. IMO, D&D and any roleplaying game is about, you guessed it, creativity. Whether your homebrew world is one month, one year, or ten years in the making, is there some reason you can't make another? Especially if this original one makes you a wad of cash? On the contrary, winning the contest would only reaffirm one's creative mind. The chances that the winner is a fluke is unlikely. The judges have been honing their craft for years. They'll likely see the same in the winner.

Sold your creative soul...I just don't buy it (no pun intended). Such an occasion would not only give credence to your years of hard work, but also free you up for other writing endeavors (which could be no doubt had in abundance with the prestige such a winning would bring). What's that you whine?...'My ideas wouldn't belong to me anymore!' That's right, buddy. You sold THOSE ideas. But not your entire creative mind!

Writers were born to write. If, on the outside chance you do win, you cannot create anything other than your-world-related, then you're in the wrong business.

I'm not trying to incite a riot here, but these are my feelings on the subject. No offense is meant to any future readers.
 

If you really feel that way, decline when they ask you for a ten-page expansion.

Then tell them to offer if to me instead. ;-)

-Andor
 

While I'm against giving WotC any thing I have (I already have my soul owned by d20 in various parts. ;) ), I don't think it's fair to say that someone that HONESTLY wants to get published by WotC is a sell out nor does anyone lose their artist integrity by giving up ideas to WotC. Monte Cook and SKR along with a few others have given ideas to WotC. Are they sell outs? Clark Peterson has a good relationship with the WotC reps, and even worked WITH them when they started converting Scott's stuff. I don't think ANYONE would call Clark a sell out. :)
 

First, if I understand the call for submissions/contest correctly, you don't lose the commercial rights to the idea until you get to the final three. So there's time to bow out.

Second, never submit anything that you'll be scared to have someone reinterpret. RPGs are a genre where everything is written in sand. It's made to be changed, tweaked, and altered, and some of it is not going to make you happy.

And that'll be mild compared to what various critics and fans will react. Just look at how people offer their scathing opinions on various campaign worlds on this boards. If you manage to get it into print (especially if you beat out thousands of other people who'll be convinced theirs was worthier than yours) yours *won't* be immune to criticism. It's best to develop that thick skin now.

Third, if you're truly creative, you'll have more than one great idea in your life. In fact, if you *do* impress people enough with this idea, it'll make it easier for you to get the next big one out into the world.

It's not your soul. It's not your baby. It's not the window that reveals the innermost chambers of yourself. It's an idea, fleshed out to about 600 words. If our creative works are pieces of ourselves, it's infinitessimal. Just have fun with seeing how it does, and if it actually makes it to the next round and you still have qualms, pull it and keep the rights.

Scott Bennie
 

It sounds like your trying to make it easier on yourself if they dont pick your submission. Kind of like when your kids and someone didnt pick you for there team, so you said well i didnt want to be on your team anyway. That's what it sounds like.

And whats up with the 'they're going to kill my favorite characters' syndrome? Are they going to barge into your house and tear up all your notes on that character. No. Your game at home wouldnt be affected at all, unless you're that fanatical that you use everything printed for the setting and follow it religously.
 

Blah, blah, blah.....I'm sick of hearing about your "labor's of love". If you sent one, great! If not, who cares? I also believe that unless you make it to the 3rd round, the works are still yours, so enough with the "I shouldn't have sent my world" crap!:mad:
 


The above was just a commentary on selling your ideas for mere cash. Yeah, I was a little TOO overdramatic, but I'm adding myself to RangerWickett's side.

(This is mostly to Napftor.)

For everyone who wrote/directed/etc., there is always one idea in which they felt dear. Lucas made Star Wars (who cares about Indiana Jones?). Rowling made Harry Potter. Francis Ford Coppola directed the Godfather trilogy (who cares about Apocalypse Now)? What else is Anne McCaffery famous for besides Pern? And Terry Brooks and the world of Shannara? Moorcock and Elric? Pratchett and Discworld? Card and Ender Wiggin's world? In the mind of someone, there can be only one. If you could execute TWO good, mutually exclusive ideas that could be mega-marketable, I'd like to see you try. And in some of these cases, if they SOLD those ideas for a couple of measly bucks (and in many cases, let them die or let them be horribly warped), what would they be left with?

Take the case study of Superman. It was created by Shuster and Siegel (IIRC), two nobodies. They sold it for cheap (and actually wanted Superman to be a villain!) And they were still nobodies after DC published the Man of Steel as a force of good and made themselves rich. (Well, S&S were somebody once the movie version came out.) What if I'm S&S? This is not to myself, it is more to one of the three should they win. (BTW, didn't the Simpsons make a parody of this on the episode when Chester Lampwick made Itchy of mega-hit Itchy and Scratchy?)

On a one-page submission, you have to have an idea. Not your execution. (With that reasoning, if you submitted a quick 'n cheap idea, it is sure to be rejected unless it is a freak awesome idea.) In many cases, the worst ideas made great novels. With that in mind, should I sell my idea, I can still write, but nothing I could write would really have that "feel" of my sold world that will never come out to anyone lest there be a copyright infringement.


Andor: I'll vouch for you when I make them decline mine, OK? :D

MulhorandSage: I'd be glad for reviews (both good and bad). Few have read my stuff, and fewer have honestly took a look at it. Even a scathing review by a popular magazine/website would make me happy.

Case in point: I wouldn't worry much if I got 120K and a guaranteed job. I WILL worry if I get only 20K, the loss of my world, and no further way to expand it for the gaming or novel market.

In any case, they still have my idea (and ideas can't be copyrighted). Or perhaps I'm just paranoid. :D After all, WoTC has all those ideas, and can use 'em all to create marketable products without much of R&D. Why else did they fire most of the staff after they've finished most of D&D 3e? (Okay, don't think about that last sentence - it's a mere joke.) :D

Cevalic: Perhaps. If I do lose, no big deal. If I win, however, THEN what? Go on... or drop out? This is a question I would ask everyone should they win. Should I be one of ten, I have a one in ten chance of winning, but a two in ten chance of "losing". Towels won't help. :D Panic!

Remember, if a company buys your idea, they can do whatever in the Nine Hells they want with it. They could legally kick out the creator and twist it to their own ways. It has been done in the past.

Oh, well. Back to writing.
 

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