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20th level Sorcerer vs the world
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<blockquote data-quote="Benjamin Olson" data-source="post: 8167413" data-attributes="member: 6988941"><p>The build has some definite strengths, but a "demigod" with an AC of 13 (12 without a Simulacrum's help), zero bonus to Wisdom or Intelligence saving throws, and no viable capacity to see an invisible enemy is not ready for a solo "against the world" free for all.</p><p></p><p>Against any level 20 character with their primary attack stat maxed they will hit you on anything but a natural 1, unless it is a Sharpshooter or Great Weapon Master situation. Having over 200 hit points and resistance to all damage is still not going to cut it against an optimized character who hits 95% of the time.</p><p></p><p>Against any level 20 caster with their stats maxed this guy will only succeed on a Wisdom save (or the much rarer Intelligence save) on a natural 19 or 20, so 10% of the time. That opens up a lot of weakness. Against a level 20 Lore or Eloquence Bard who can burn inspiration for debuffing his chance of success ON A NATURAL 20 is 1 in 12, with no chance on a natural 19. This means that even spells with repeat saves like Slow or Hold Person are likely to last a fair while against him (and his Simulacrum) provided the caster maintains concentration. It also means he's going to get the benefit of only every 10th long rest once a hostile caster with the Dream spell learns who he is.</p><p></p><p>You would do well to change the Contingency trigger to be more specific. Lots of spells and effects that would trigger "I can't cast spells" would be unaffected by Greater Restoration.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8167413, member: 6988941"] The build has some definite strengths, but a "demigod" with an AC of 13 (12 without a Simulacrum's help), zero bonus to Wisdom or Intelligence saving throws, and no viable capacity to see an invisible enemy is not ready for a solo "against the world" free for all. Against any level 20 character with their primary attack stat maxed they will hit you on anything but a natural 1, unless it is a Sharpshooter or Great Weapon Master situation. Having over 200 hit points and resistance to all damage is still not going to cut it against an optimized character who hits 95% of the time. Against any level 20 caster with their stats maxed this guy will only succeed on a Wisdom save (or the much rarer Intelligence save) on a natural 19 or 20, so 10% of the time. That opens up a lot of weakness. Against a level 20 Lore or Eloquence Bard who can burn inspiration for debuffing his chance of success ON A NATURAL 20 is 1 in 12, with no chance on a natural 19. This means that even spells with repeat saves like Slow or Hold Person are likely to last a fair while against him (and his Simulacrum) provided the caster maintains concentration. It also means he's going to get the benefit of only every 10th long rest once a hostile caster with the Dream spell learns who he is. You would do well to change the Contingency trigger to be more specific. Lots of spells and effects that would trigger "I can't cast spells" would be unaffected by Greater Restoration. [/QUOTE]
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