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20th level Sorcerer vs the world
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<blockquote data-quote="Thrashingdragon" data-source="post: 8167749" data-attributes="member: 7029165"><p>1) Wizard cast simulacrum</p><p></p><p>2) Rest</p><p></p><p>3) Scout the real sorcerer while under invisibility, and using either investgation checks to see who is disguised, or just observe who get cast warding bond on them every 2 hours</p><p></p><p>4) get abit away behind something cast greater invisibility </p><p></p><p>5) cast Crown of stars</p><p></p><p>6) Dimension door, or teleport within 120 feet of target ( preferbly dimension door, so you can use teleport to escape )</p><p></p><p>7) cast 2 Meteor swarms with your actions, and 2 star motes should be about enough damage ? </p><p></p><p>the warding bond simulacrum would most likely, die in the frist swarm due 140 damage, and 75 from the original being hit, so thats no more warding bond </p><p></p><p>the original would take 75 from the frist swarm, then 26 from a star mote, then 140 from the second swarm, and 26 from the second star mote, for a total of 267 damage, of course this is subject to failing saves, and attacks hitting, but in about 54% of the cases it would work</p><p></p><p>( Warning this post might include erroneous math )</p></blockquote><p></p>
[QUOTE="Thrashingdragon, post: 8167749, member: 7029165"] 1) Wizard cast simulacrum 2) Rest 3) Scout the real sorcerer while under invisibility, and using either investgation checks to see who is disguised, or just observe who get cast warding bond on them every 2 hours 4) get abit away behind something cast greater invisibility 5) cast Crown of stars 6) Dimension door, or teleport within 120 feet of target ( preferbly dimension door, so you can use teleport to escape ) 7) cast 2 Meteor swarms with your actions, and 2 star motes should be about enough damage ? the warding bond simulacrum would most likely, die in the frist swarm due 140 damage, and 75 from the original being hit, so thats no more warding bond the original would take 75 from the frist swarm, then 26 from a star mote, then 140 from the second swarm, and 26 from the second star mote, for a total of 267 damage, of course this is subject to failing saves, and attacks hitting, but in about 54% of the cases it would work ( Warning this post might include erroneous math ) [/QUOTE]
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