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20th level Sorcerer vs the world
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<blockquote data-quote="Hohige" data-source="post: 8168034" data-attributes="member: 7019463"><p>The many mistakes here.</p><p></p><p>1) "Every night, as soon as your character sleeps, your Contingency goes off, so you might want to reword it. Unless you can cast spells while you are asleep."</p><p></p><p>No, Coonttingency duration is 10 days.</p><p></p><p>2)" With respect to the Warding Bond, each time you take damage, the sim also takes the damage. It has fewer hit points than you do and is not as easy to heal, so it will reach zero hp about the time you reach your "bloodied" value (to borrow a 4e term). That's assuming that the sim isn't directly eliminated through direct damage or AoE. The rest of your HP shouldn't be counting the resistance. Later (post-magen-creation) castings of Simulacrum will have even fewer hit points, making it (and you) even more vulnerable."</p><p>Sorcerer taking damage is actually very difficult. I found no enemy who was able to hit him.</p><p></p><p>3) I suggest you create/show a build that can challenge the Sorcerer, Its more harder than you think.</p><p>Low Perception, Low Wis saving throw doesn't really threaten him. His defenses bypass it.</p><p></p><p>4) Each of your Summon Celestial minions requires a verbal order from you to attack. The intent seems to be that is a requirement each round. This isn't a knock on actions, as the rules state that there is no action cost to these orders, but it does open up a vulnerability. A silence spell that lands on you "prevents" them from attacking. (It also weakens your Seeming; see below.) Of course, if you take the Planar Binding wording to supersede the Summon Celestial wording, then they are just as likely to become "hostile" and twist the wording of any command given as is any other planar-bound summon.</p><p></p><p>Subtle Planar Binding avoid "Hostility". I love subtle spell so much.</p><p>Celestial</p><p><em>"It obeys your verbal commands (no action required by you)"</em></p><p>This does not mean that I need to give a command him every turn. Just give a general command and it's over. It also apply to Create Magen, give a general comand (Protect me and defeat every creature other than us that are on your range). You don't need do it every turn.</p><p></p><p>5) Do you think 1x1 is a bad parameter for you?</p></blockquote><p></p>
[QUOTE="Hohige, post: 8168034, member: 7019463"] The many mistakes here. 1) "Every night, as soon as your character sleeps, your Contingency goes off, so you might want to reword it. Unless you can cast spells while you are asleep." No, Coonttingency duration is 10 days. 2)" With respect to the Warding Bond, each time you take damage, the sim also takes the damage. It has fewer hit points than you do and is not as easy to heal, so it will reach zero hp about the time you reach your "bloodied" value (to borrow a 4e term). That's assuming that the sim isn't directly eliminated through direct damage or AoE. The rest of your HP shouldn't be counting the resistance. Later (post-magen-creation) castings of Simulacrum will have even fewer hit points, making it (and you) even more vulnerable." Sorcerer taking damage is actually very difficult. I found no enemy who was able to hit him. 3) I suggest you create/show a build that can challenge the Sorcerer, Its more harder than you think. Low Perception, Low Wis saving throw doesn't really threaten him. His defenses bypass it. 4) Each of your Summon Celestial minions requires a verbal order from you to attack. The intent seems to be that is a requirement each round. This isn't a knock on actions, as the rules state that there is no action cost to these orders, but it does open up a vulnerability. A silence spell that lands on you "prevents" them from attacking. (It also weakens your Seeming; see below.) Of course, if you take the Planar Binding wording to supersede the Summon Celestial wording, then they are just as likely to become "hostile" and twist the wording of any command given as is any other planar-bound summon. Subtle Planar Binding avoid "Hostility". I love subtle spell so much. Celestial [I]"It obeys your verbal commands (no action required by you)"[/I] This does not mean that I need to give a command him every turn. Just give a general command and it's over. It also apply to Create Magen, give a general comand (Protect me and defeat every creature other than us that are on your range). You don't need do it every turn. 5) Do you think 1x1 is a bad parameter for you? [/QUOTE]
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