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20th level Sorcerer vs the world
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<blockquote data-quote="prabe" data-source="post: 8169414" data-attributes="member: 7016699"><p>I did not use an infinite loop. I took the <em>simulacrum</em> spell as far as it legitimately goes. The wizard I wrote up cast it on himself legitimately, using a slot and 12 hours; the simulacrum cast it on itself legitimately, using a slot and 12 hours. I think you underestimate how easy it is to find out who someone is, in a D&D world. As to a combat strategy: Stripping the sorcerer of his magic and bringing him to a specific place <em>is</em> a combat strategy, and it happens that it'd work. I didn't get into the possibilities or researching a spell the sorcerer had never <em>heard of</em>, because that's ... variable, table-to-table. I didn't use any third-party sources, because some of them are way, way over the top. As I said, I don't allow <em>simulacrum</em> to work that way in my games: I kinda have a standing agreement that if no one takes it, they won't encounter anyone/anything who uses it--and the kind of stuff the wizard I'm suggesting would do is exactly why.</p><p></p><p>The simple fact of the matter is that the wizard write-up eliminates your sorcerer--any single character, really--unless your sorcerer has Batman-grade plot-armor. Which, of course, you are more than happy to provide.</p></blockquote><p></p>
[QUOTE="prabe, post: 8169414, member: 7016699"] I did not use an infinite loop. I took the [I]simulacrum[/I] spell as far as it legitimately goes. The wizard I wrote up cast it on himself legitimately, using a slot and 12 hours; the simulacrum cast it on itself legitimately, using a slot and 12 hours. I think you underestimate how easy it is to find out who someone is, in a D&D world. As to a combat strategy: Stripping the sorcerer of his magic and bringing him to a specific place [I]is[/I] a combat strategy, and it happens that it'd work. I didn't get into the possibilities or researching a spell the sorcerer had never [I]heard of[/I], because that's ... variable, table-to-table. I didn't use any third-party sources, because some of them are way, way over the top. As I said, I don't allow [I]simulacrum[/I] to work that way in my games: I kinda have a standing agreement that if no one takes it, they won't encounter anyone/anything who uses it--and the kind of stuff the wizard I'm suggesting would do is exactly why. The simple fact of the matter is that the wizard write-up eliminates your sorcerer--any single character, really--unless your sorcerer has Batman-grade plot-armor. Which, of course, you are more than happy to provide. [/QUOTE]
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