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20th level Sorcerer vs the world
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<blockquote data-quote="Hohige" data-source="post: 8171621" data-attributes="member: 7019463"><p><em>"The celestial was summoned at 120'. As for Sanctuary -- you didn't cast it, because it's not on the list of things you cast that you just provided. Also, even if you did, it's been dispelled."</em></p><p></p><p>Wished, lose concentration (can't fly) and instant killed after it.</p><p></p><p></p><p><em>"He does, however, only have 1 summoned celestial -- the Simulacrum cannot maintain one without burning through his spell slots -- the lack of the 9th level slot for planar binding is the problem -- best the Sim can do is manage 180 days before starting to have to cycle slots, which they run out of pretty quickly."</em></p><p></p><p>No, It's 2 Celestials.</p><p></p><p></p><p><em>"Easy, we know it's one of the two winged medium creatures. The approach is as follows -- the Simulacrum teleports both the Wizard and the Sim to the location, both invisible (concetration by the Sim) and flying (concentration by the Wizard). They appear at exactly 120' from one of the winged medium creatures, with surprise, and the Sim casts a 9th level dispel magic on the target. 50/50 chance. If the target doesn't disappear in a puff of snow, it the sorcerer. If it does puff. the wizard teleports out. Recasts Sim next day. Waits until the Sim reappears in the scrying, and then scrys the sorcerer because they don't have Mind Blank (having used Wish to recast Simulacrum). Attacks again, this time with precise targeting."</em></p><p></p><p>I strongly disagree.</p><p></p><p>We have 60 wingless creatures, 2 Winged Medium, 2 Winged Large and a pegasus rider that is clear a caster.</p><p>You don't know who your target is. You certainly will attack the clear caster riding a pegasus.</p><p></p><p>Wrong too, that's not how Surprise works. To be surprised, you need to be successful on the stealth check. And you won't because MMD simulacrum will find you easily. It doesn't matter where you are.</p><p>Another problem, you cannot use invisibility and use scrying at the same time. Good luck.</p><p>You will be hunted. Now, if you show up, the Galven Magen and Celestials will be ready action to kill you instantly (But, you wouldn't even have a second chance, would you?)?</p><p>The MMD Simulacrum's legendary action casts Hold Person. Good lucky.</p><p></p><p>Now Summon Retriver will find you.</p><p>The only thing you're doing is running away.</p><p>And Demigod just wait you with Ready actions.</p><p></p><p>Good lucky.</p><p></p><p></p><p><em>"Your entire build relies on the minions, which are fragile and subject to destruction, and you cannot rebuild them fast enough (or at all, with regard to the Magen). And your sorcerer completely lacks the ability to actually counterattack the wizard in any way except hoping the wizard comes back to them. You're entirely on the defensive -- the Wizard has the initiative and can dictate the pace of the engagement, which, given you MUST win in one fell swoop because you cannot withstand a protracted attrition fight, means you will lose.""</em></p><p></p><p></p><p>All of its premises were wrong.</p><p>Well, with Disintegrate spell, you will die forever.</p><p>Good luck.</p></blockquote><p></p>
[QUOTE="Hohige, post: 8171621, member: 7019463"] [I]"The celestial was summoned at 120'. As for Sanctuary -- you didn't cast it, because it's not on the list of things you cast that you just provided. Also, even if you did, it's been dispelled."[/I] Wished, lose concentration (can't fly) and instant killed after it. [I]"He does, however, only have 1 summoned celestial -- the Simulacrum cannot maintain one without burning through his spell slots -- the lack of the 9th level slot for planar binding is the problem -- best the Sim can do is manage 180 days before starting to have to cycle slots, which they run out of pretty quickly."[/I] No, It's 2 Celestials. [I]"Easy, we know it's one of the two winged medium creatures. The approach is as follows -- the Simulacrum teleports both the Wizard and the Sim to the location, both invisible (concetration by the Sim) and flying (concentration by the Wizard). They appear at exactly 120' from one of the winged medium creatures, with surprise, and the Sim casts a 9th level dispel magic on the target. 50/50 chance. If the target doesn't disappear in a puff of snow, it the sorcerer. If it does puff. the wizard teleports out. Recasts Sim next day. Waits until the Sim reappears in the scrying, and then scrys the sorcerer because they don't have Mind Blank (having used Wish to recast Simulacrum). Attacks again, this time with precise targeting."[/I] I strongly disagree. We have 60 wingless creatures, 2 Winged Medium, 2 Winged Large and a pegasus rider that is clear a caster. You don't know who your target is. You certainly will attack the clear caster riding a pegasus. Wrong too, that's not how Surprise works. To be surprised, you need to be successful on the stealth check. And you won't because MMD simulacrum will find you easily. It doesn't matter where you are. Another problem, you cannot use invisibility and use scrying at the same time. Good luck. You will be hunted. Now, if you show up, the Galven Magen and Celestials will be ready action to kill you instantly (But, you wouldn't even have a second chance, would you?)? The MMD Simulacrum's legendary action casts Hold Person. Good lucky. Now Summon Retriver will find you. The only thing you're doing is running away. And Demigod just wait you with Ready actions. Good lucky. [I]"Your entire build relies on the minions, which are fragile and subject to destruction, and you cannot rebuild them fast enough (or at all, with regard to the Magen). And your sorcerer completely lacks the ability to actually counterattack the wizard in any way except hoping the wizard comes back to them. You're entirely on the defensive -- the Wizard has the initiative and can dictate the pace of the engagement, which, given you MUST win in one fell swoop because you cannot withstand a protracted attrition fight, means you will lose.""[/I] All of its premises were wrong. Well, with Disintegrate spell, you will die forever. Good luck. [/QUOTE]
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