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20th level Sorcerer vs the world
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<blockquote data-quote="Jfdlsjfd" data-source="post: 8172227" data-attributes="member: 42856"><p>Alfed: "How was the day out?"</p><p>Rufus: "That adventure with the kids was <strong>awesome</strong>. We hunt orcs, it was fun, they are definitely like mice, except green, and meatier. But it's fun fun fun to run after them. Especially after casting Fireball. "</p><p>Alfred: "Good, it's nice to hear you had good time. Wasn't it to tiring?"</p><p>Rufus: "Yes, I'll spend a few day back on the pillow near the fireplace... But we had some time to relax after the adventure. The kids know a lot of fascinating stories. Do you know the one about the sorcerer called Shadowy Target?"</p><p>Alfred: "nah, go on"</p><p>Rufus: "It was an elf linked to the plane of order. His goal was to cause as little chaos as possible in the world, and as he was aware that the entropy of a system can only increase, he set his goal to interact as little as possible with the world. He was the epitome of sustainable development, because he left absolutely no fingerprint on the world".</p><p>Alfred: "his life must have been boring, mustn't it?"</p><p>Rufus: "that's when the story is interesting! Apparently, Mystra has decreed that he should die, because with great power comes great responsability, and she didn't like how he eschewed the responsability to use the immense power of magics she invested in him?"</p><p>Alfred: "Immense power? I thought you told me he was a sorcerer?"</p><p>Rufus: "well, for one of them anyway... He was born with a gift and Mystra thought he squandered it by never trying to use it in the world at large, for the better or the worse..."</p><p>Alfred: "Interesting story..."</p><p>Rufus: "It is said that the favour of Mystra would befall on anyone who could defeat him... Must I remind you how it could be beneficial for you to be blessed by the Goddess of Magic herself?"</p><p>Alfred: "I'm a follower of Ilmater!"</p><p>Rufus: "It's a LG deity and Mystra is NG. You don't risk anything by trying to increase your favour with her, as they are both of the same pantheon and their alignment aren't removed by more than one step."</p><p>Alfred: "Your powergaming ability has grown tremendously... OK I'll do it. I am up for an investigative challenge."</p><p></p><p></p><p></p><p>Alfred's build is the same. For the ease of the demonstration, I'll try part one "locating and identifying the cowardly, elusive, shadowy target" so we can discuss on build to trash him soundly without redundancy.</p><p></p><p>The ability used us usually mastered around 10th... grade, not level.</p><p></p><p>We have absolutely no inforamtion on our target, only it's name and the information that it is our target. It WILL take some time but it is possible to pinpoint the location of anything using the 3rd level glyph spell, the most potent tool in any wizard's kit.</p><p></p><p></p><p></p><p>Glyph is somehow able to acquire many information, including metagame information such as alignment that the character would have now way of knowing, as part of the trigger. It is also possible to set the trigger as "within a certain distance of the glyph". So, Alfred will proceed to teleport to the North Pole, cast glyph before freezing to death, using a simple color spray spell inside the glyph, specifying the trigger condition as "whenever the people I am tasked to find is within [the distance corresponding to the equator]. If it triggers immediately, or not, information has been gained. At most, dichotomy can't be cast a lot because it uses precious 7th level slots to teleport quickly, so it's a jaunt of 4 dichotomies a day at most (getting back is done by casting teleporting circle toward the circle in the cottage's cellar. But how many days do you think it will take to pinpoint the elusive target (based on a world roughly the size of Earth?) ? The Shadowy Target might be found far earlier that it tought...</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 8172227, member: 42856"] Alfed: "How was the day out?" Rufus: "That adventure with the kids was [B]awesome[/B]. We hunt orcs, it was fun, they are definitely like mice, except green, and meatier. But it's fun fun fun to run after them. Especially after casting Fireball. " Alfred: "Good, it's nice to hear you had good time. Wasn't it to tiring?" Rufus: "Yes, I'll spend a few day back on the pillow near the fireplace... But we had some time to relax after the adventure. The kids know a lot of fascinating stories. Do you know the one about the sorcerer called Shadowy Target?" Alfred: "nah, go on" Rufus: "It was an elf linked to the plane of order. His goal was to cause as little chaos as possible in the world, and as he was aware that the entropy of a system can only increase, he set his goal to interact as little as possible with the world. He was the epitome of sustainable development, because he left absolutely no fingerprint on the world". Alfred: "his life must have been boring, mustn't it?" Rufus: "that's when the story is interesting! Apparently, Mystra has decreed that he should die, because with great power comes great responsability, and she didn't like how he eschewed the responsability to use the immense power of magics she invested in him?" Alfred: "Immense power? I thought you told me he was a sorcerer?" Rufus: "well, for one of them anyway... He was born with a gift and Mystra thought he squandered it by never trying to use it in the world at large, for the better or the worse..." Alfred: "Interesting story..." Rufus: "It is said that the favour of Mystra would befall on anyone who could defeat him... Must I remind you how it could be beneficial for you to be blessed by the Goddess of Magic herself?" Alfred: "I'm a follower of Ilmater!" Rufus: "It's a LG deity and Mystra is NG. You don't risk anything by trying to increase your favour with her, as they are both of the same pantheon and their alignment aren't removed by more than one step." Alfred: "Your powergaming ability has grown tremendously... OK I'll do it. I am up for an investigative challenge." Alfred's build is the same. For the ease of the demonstration, I'll try part one "locating and identifying the cowardly, elusive, shadowy target" so we can discuss on build to trash him soundly without redundancy. The ability used us usually mastered around 10th... grade, not level. We have absolutely no inforamtion on our target, only it's name and the information that it is our target. It WILL take some time but it is possible to pinpoint the location of anything using the 3rd level glyph spell, the most potent tool in any wizard's kit. Glyph is somehow able to acquire many information, including metagame information such as alignment that the character would have now way of knowing, as part of the trigger. It is also possible to set the trigger as "within a certain distance of the glyph". So, Alfred will proceed to teleport to the North Pole, cast glyph before freezing to death, using a simple color spray spell inside the glyph, specifying the trigger condition as "whenever the people I am tasked to find is within [the distance corresponding to the equator]. If it triggers immediately, or not, information has been gained. At most, dichotomy can't be cast a lot because it uses precious 7th level slots to teleport quickly, so it's a jaunt of 4 dichotomies a day at most (getting back is done by casting teleporting circle toward the circle in the cottage's cellar. But how many days do you think it will take to pinpoint the elusive target (based on a world roughly the size of Earth?) ? The Shadowy Target might be found far earlier that it tought... [/QUOTE]
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