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20th level Sorcerer vs the world
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<blockquote data-quote="Earth2Carnifex" data-source="post: 8173284" data-attributes="member: 6779794"><p>We won't, see is pattern is to wait for someone to attack him, then he makes up these ridiculous scenarios where you could not have done what you said you did and he auto kills you, then refuses to listen to any explanation as to why what he said did not work the way he said it did. Watch this:</p><p></p><p>Name: Todd</p><p>Class: Abjuration Wizard 20</p><p>Race: Tabaxi (I like Tabaxi, what can i say)</p><p></p><p>Str 8, Dex 20, Con 14, Int 20, Wis 12, Cha 8</p><p></p><p>Feats: Tough</p><p></p><p>Hit Points: 162</p><p></p><p>Saving Throws: Int +11, Wis +7</p><p></p><p>Spell Save DC: 19, Spell Attack Bonus: +11</p><p></p><p>Skills:</p><p>Arcana +11, History +11, Insight +7, Perception +7, Persuasion +5, Stealth +11</p><p></p><p>Languages:</p><p>Abyssal, Celestial, Common, Leonin</p><p></p><p>Background: Courtier</p><p>Feature: Court Functionary</p><p>Your knowledge of how bureaucracies function lets you gain access to the records and inner workings of any noble court or government you encounter. You know who the movers and shakers are, whom to go to for the favors you seek, and what the current intrigues of interest in the group are.</p><p></p><p>Spells:</p><p>9th - Time Stop</p><p>8th - Antimagic Field</p><p>7th - Delayed Blast Fireball</p><p>6th - Chain Lightning, Globe of Invulnerability, True Seeing</p><p>5th - Cone of Cold, Wall of Force, Far Step</p><p>4th - Dimension Door, Greater Invisibility, Summon Greater Demon</p><p>3rd - Counterspell, Dispell Magic, Fireball (Signature Spell), Fly (Signature Spell), Gaseous Form, Haste</p><p>2nd - Darkness, Darkvision, Scorching Ray, Misty Step (Mastery)</p><p>1st - Disguise Self, Silent Image (Mastery)</p><p>Cantrips - Acid Splash, Chill Touch, Firebolt, Mage Hand, Prestidigitation</p><p></p><p>* Note 1: As a 20th Wizard, Todd has multiple spellbooks containing all the wizard spells in the Players Handbook. The above listed spells are just the ones he has prepared.</p><p></p><p>* Note 2: Todd cast Simulacrum 8 hours ago, giving him plenty of time to rest and get his 7th level spell slot back, then Todd then casts Fly on Simulacrum.</p><p></p><p>* Note 3: Todd has cast Wall of Force around himself.</p><p></p><p>* Note 4: Surely if the sorcerer gets 3-5 years of prep time, Todd can get a little prep time as well.</p><p></p><p>* Note 5: Todd is a psychopathic narcissist and understands how other psychopathic narcissist think.</p><p></p><p>Simulacrum casts Time Stop.</p><p>Simulacrum Flies up to 145 feet from the sorcerer using dash actions.</p><p>Simulacrum casts Delayed Blast Fireball (DBF) using 1 7th level spell slot.</p><p>Simulacrum casts DBF using 1 8h level spell slot.</p><p>Simulacrum places the beads so the guy on the Pegasus gets hit by both (Please see Note 5).</p><p>When the second DBF is cast, concentration on the first one is broken, both go off.</p><p>Even if the Sorcerer makes both saves, which he won't vs 2 DC 19 DBF, but even if he does, he still takes more than enough to kill him, he then falls to the ground taking 20d6 more damage.</p><p>Simulacrum tells the minions they will need a spatula.</p></blockquote><p></p>
[QUOTE="Earth2Carnifex, post: 8173284, member: 6779794"] We won't, see is pattern is to wait for someone to attack him, then he makes up these ridiculous scenarios where you could not have done what you said you did and he auto kills you, then refuses to listen to any explanation as to why what he said did not work the way he said it did. Watch this: Name: Todd Class: Abjuration Wizard 20 Race: Tabaxi (I like Tabaxi, what can i say) Str 8, Dex 20, Con 14, Int 20, Wis 12, Cha 8 Feats: Tough Hit Points: 162 Saving Throws: Int +11, Wis +7 Spell Save DC: 19, Spell Attack Bonus: +11 Skills: Arcana +11, History +11, Insight +7, Perception +7, Persuasion +5, Stealth +11 Languages: Abyssal, Celestial, Common, Leonin Background: Courtier Feature: Court Functionary Your knowledge of how bureaucracies function lets you gain access to the records and inner workings of any noble court or government you encounter. You know who the movers and shakers are, whom to go to for the favors you seek, and what the current intrigues of interest in the group are. Spells: 9th - Time Stop 8th - Antimagic Field 7th - Delayed Blast Fireball 6th - Chain Lightning, Globe of Invulnerability, True Seeing 5th - Cone of Cold, Wall of Force, Far Step 4th - Dimension Door, Greater Invisibility, Summon Greater Demon 3rd - Counterspell, Dispell Magic, Fireball (Signature Spell), Fly (Signature Spell), Gaseous Form, Haste 2nd - Darkness, Darkvision, Scorching Ray, Misty Step (Mastery) 1st - Disguise Self, Silent Image (Mastery) Cantrips - Acid Splash, Chill Touch, Firebolt, Mage Hand, Prestidigitation * Note 1: As a 20th Wizard, Todd has multiple spellbooks containing all the wizard spells in the Players Handbook. The above listed spells are just the ones he has prepared. * Note 2: Todd cast Simulacrum 8 hours ago, giving him plenty of time to rest and get his 7th level spell slot back, then Todd then casts Fly on Simulacrum. * Note 3: Todd has cast Wall of Force around himself. * Note 4: Surely if the sorcerer gets 3-5 years of prep time, Todd can get a little prep time as well. * Note 5: Todd is a psychopathic narcissist and understands how other psychopathic narcissist think. Simulacrum casts Time Stop. Simulacrum Flies up to 145 feet from the sorcerer using dash actions. Simulacrum casts Delayed Blast Fireball (DBF) using 1 7th level spell slot. Simulacrum casts DBF using 1 8h level spell slot. Simulacrum places the beads so the guy on the Pegasus gets hit by both (Please see Note 5). When the second DBF is cast, concentration on the first one is broken, both go off. Even if the Sorcerer makes both saves, which he won't vs 2 DC 19 DBF, but even if he does, he still takes more than enough to kill him, he then falls to the ground taking 20d6 more damage. Simulacrum tells the minions they will need a spatula. [/QUOTE]
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