Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
20th level Sorcerer vs the world
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jfdlsjfd" data-source="post: 8176226" data-attributes="member: 42856"><p>Once it is corrected that your initial opening is at 150 ft, and that an empowered Fireball is only 46 damage average after Empowerment and Elemental Affinity/Adept, and considering it's OK to have 3 stats at 16 without taking any ASI... </p><p></p><p></p><p>The story of Young Alfred.</p><p></p><p>One morning of June, at Foggy Bottom Junior High</p><p></p><p></p><p>Wendy: "What are you going to do after Summer?"</p><p>Laeriel: "I am going to enroll at Howard's School of Torchbearing. I hear nice things about their curriculum.</p><p>Wendy: "And you Alfred? Going to Candlekeep?"</p><p>Alfred: "Sure, I am determined to become a master of magic."</p><p>150 ft away, a guy of draconic descent (they were called dragonborn in the past but Foggy Bottom JH insisted on using a more inclusive terminology) started foaming at the mouth, yelling at Alfred.</p><p>Alfred: "Who's this raving lunatic? A guy from the football team?"</p><p>Laeriel: "No, it's ... I don't know his name actually, he never told us during the year. He's a sorcerer or something... always playing with matches"</p><p>Alfred: "I see."</p><p></p><p>At his tender age, Alfred only had three feats: tough, lucky, and elemental adept (acid). And stat STR 8, CON 16, DEX 16, INT 16, CHA 8, WIS 8. Taking 4 on HP rolls, he got 9+7*7+2*8= 74 HP. Before taking on Chronurgy as a major at Candlekeep, he was a bookish Abjuration Wizard, adding 19 HP of magical ward every morning.</p><p></p><p>Alfred rolled initiative. Thanks to his +3 vs Young Sorcerer +3, he could have gotten first by being Lucky, and he could have fled, of course. But... what would Wendy and Laeriel think of him? He wanted to impress them and not flee from a lowly Sorcerer! So he used his Luck to get the initiative, threw a Vitriolic Sphere at his opponent (a spell which could do 5d4 (average 14) on a successful save or 10d4 and 5d4 on the next round on a failed save (average 42), for an average total of 28 damage (HP 74 vs 54) and stood his ground. Alfred then gritted his teeth.... And it hurt. Struck by a fireball he was, doing an average of 46 damage (ouch!) or at most 62 (double-ouch!). He really hoped one of the girls would volunteer to rub a soothing balm on his back after that... (did I mention that he was low on WIS?) Thanks for Alfred, the actual damage was much lower since the DEX allowed him to meet the spell DC of 14 75% of the time (factoring his second use of Luck, because he really didn't expect the fight to last more than three round...), so he'd only suffer 29 damage on average, wiping his ward and injuring him (he wondered if it was true that girls liked scars...) (HP 64 vs 50). </p><p></p><p>On the second round, Alfred cast his second and last Vitriolic Sphere, bringing down his opponent to 22 HP. His opponent advanced to 120 ft, then cast an Empowered, Quickened Fireball and was burned by his own radiant shield. (HP 35 vs 18). He also cast a fire bolt, for an average of 2d10 (12). Alfred knew his opponent had spend 6 SP and was down to 4, so he could not recreate a 4th level slot in this round. He was also glad that no spell had a range of more than 150 ft before spells of the 6th level, and those weren't taught at Foggy Bottom JH, even in A-level courses.</p><p></p><p>On the third and final round, Alfred was out of luck points and of vitriolic sphere, his most potent spell. He suspected it was of no use to cast a fire spell so he resolved to advance to 90 ft and cast a Lightning Bolt, lacking any serious acid opportunity at level 3, inflicting 8d6 (28) on a failed save and 14 on a successful save, for an average of 21, removing Looney Loner from the fight. His victory was quickly soured when he got detention for reducing another pupil to 0 HP.</p><p></p><p>(To be honest, this fight lies on who gets the initiative and on who fails first a save, showing that Sorcerer can nova well, but not particularly more efficiently than any other nova-oriented build from other classes).</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 8176226, member: 42856"] Once it is corrected that your initial opening is at 150 ft, and that an empowered Fireball is only 46 damage average after Empowerment and Elemental Affinity/Adept, and considering it's OK to have 3 stats at 16 without taking any ASI... The story of Young Alfred. One morning of June, at Foggy Bottom Junior High Wendy: "What are you going to do after Summer?" Laeriel: "I am going to enroll at Howard's School of Torchbearing. I hear nice things about their curriculum. Wendy: "And you Alfred? Going to Candlekeep?" Alfred: "Sure, I am determined to become a master of magic." 150 ft away, a guy of draconic descent (they were called dragonborn in the past but Foggy Bottom JH insisted on using a more inclusive terminology) started foaming at the mouth, yelling at Alfred. Alfred: "Who's this raving lunatic? A guy from the football team?" Laeriel: "No, it's ... I don't know his name actually, he never told us during the year. He's a sorcerer or something... always playing with matches" Alfred: "I see." At his tender age, Alfred only had three feats: tough, lucky, and elemental adept (acid). And stat STR 8, CON 16, DEX 16, INT 16, CHA 8, WIS 8. Taking 4 on HP rolls, he got 9+7*7+2*8= 74 HP. Before taking on Chronurgy as a major at Candlekeep, he was a bookish Abjuration Wizard, adding 19 HP of magical ward every morning. Alfred rolled initiative. Thanks to his +3 vs Young Sorcerer +3, he could have gotten first by being Lucky, and he could have fled, of course. But... what would Wendy and Laeriel think of him? He wanted to impress them and not flee from a lowly Sorcerer! So he used his Luck to get the initiative, threw a Vitriolic Sphere at his opponent (a spell which could do 5d4 (average 14) on a successful save or 10d4 and 5d4 on the next round on a failed save (average 42), for an average total of 28 damage (HP 74 vs 54) and stood his ground. Alfred then gritted his teeth.... And it hurt. Struck by a fireball he was, doing an average of 46 damage (ouch!) or at most 62 (double-ouch!). He really hoped one of the girls would volunteer to rub a soothing balm on his back after that... (did I mention that he was low on WIS?) Thanks for Alfred, the actual damage was much lower since the DEX allowed him to meet the spell DC of 14 75% of the time (factoring his second use of Luck, because he really didn't expect the fight to last more than three round...), so he'd only suffer 29 damage on average, wiping his ward and injuring him (he wondered if it was true that girls liked scars...) (HP 64 vs 50). On the second round, Alfred cast his second and last Vitriolic Sphere, bringing down his opponent to 22 HP. His opponent advanced to 120 ft, then cast an Empowered, Quickened Fireball and was burned by his own radiant shield. (HP 35 vs 18). He also cast a fire bolt, for an average of 2d10 (12). Alfred knew his opponent had spend 6 SP and was down to 4, so he could not recreate a 4th level slot in this round. He was also glad that no spell had a range of more than 150 ft before spells of the 6th level, and those weren't taught at Foggy Bottom JH, even in A-level courses. On the third and final round, Alfred was out of luck points and of vitriolic sphere, his most potent spell. He suspected it was of no use to cast a fire spell so he resolved to advance to 90 ft and cast a Lightning Bolt, lacking any serious acid opportunity at level 3, inflicting 8d6 (28) on a failed save and 14 on a successful save, for an average of 21, removing Looney Loner from the fight. His victory was quickly soured when he got detention for reducing another pupil to 0 HP. (To be honest, this fight lies on who gets the initiative and on who fails first a save, showing that Sorcerer can nova well, but not particularly more efficiently than any other nova-oriented build from other classes). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
20th level Sorcerer vs the world
Top