Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
20th level Sorcerer vs the world
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Krachek" data-source="post: 8176720" data-attributes="member: 6811643"><p>I can see some scenarios for the Campaign « The hidden enemy » that setup the mighty sorcerer vs the World.</p><p></p><p>Scenario A</p><p>The DM state that there is a hidden leader of the world, and he assume by RAW that the players cannot use spell, abiltity or succeed any skill check to discover its identity, location, to counter any of its action. So at the beginning of each session, the DM simply list the exploit of the hidden leader.</p><p></p><p>Scenario B.</p><p>The DM bait its high level PC party in the hidden leader lair, and repeatedly beat them up. It is done each time with long debate on rules application. but since the DM is the referee and the opponent at the same time, the hidden leader always win.</p><p></p><p>Scenario C</p><p>A crappy pc party decide to take down the leader. They manage a plan to know its identity. The Dm is pretty embarrassed, and because the players only care about this plan, he finally let the party begin a long quest that eventually let the pc know the identity of the leader.</p><p>Then the party have a plan to shutdown the leader defense, turn its minions and simulacrum against him, bait him outside its lair and defeat him. Again the DM is pretty annoyed about this, but since the main purpose of the game is to let PC be heroes and succeed their plans, he feel compel to let them play in this way. They begin a long quest, and even if they are low level and crappy pc, the clockwork Xp budget rules make them succeed their quests. The plan is finally setup and they will defeat the hidden leader. That is a good story.</p></blockquote><p></p>
[QUOTE="Krachek, post: 8176720, member: 6811643"] I can see some scenarios for the Campaign « The hidden enemy » that setup the mighty sorcerer vs the World. Scenario A The DM state that there is a hidden leader of the world, and he assume by RAW that the players cannot use spell, abiltity or succeed any skill check to discover its identity, location, to counter any of its action. So at the beginning of each session, the DM simply list the exploit of the hidden leader. Scenario B. The DM bait its high level PC party in the hidden leader lair, and repeatedly beat them up. It is done each time with long debate on rules application. but since the DM is the referee and the opponent at the same time, the hidden leader always win. Scenario C A crappy pc party decide to take down the leader. They manage a plan to know its identity. The Dm is pretty embarrassed, and because the players only care about this plan, he finally let the party begin a long quest that eventually let the pc know the identity of the leader. Then the party have a plan to shutdown the leader defense, turn its minions and simulacrum against him, bait him outside its lair and defeat him. Again the DM is pretty annoyed about this, but since the main purpose of the game is to let PC be heroes and succeed their plans, he feel compel to let them play in this way. They begin a long quest, and even if they are low level and crappy pc, the clockwork Xp budget rules make them succeed their quests. The plan is finally setup and they will defeat the hidden leader. That is a good story. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
20th level Sorcerer vs the world
Top