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*Dungeons & Dragons
20th level Sorcerer vs the world
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<blockquote data-quote="Eltab" data-source="post: 8193129" data-attributes="member: 6803337"><p>We've tried a Theater of the Mind duel, and it began to fall apart when the Wizard got to take a turn.</p><p>Given the problem with amorphous builds and resource management, it might be best to use a VTT to set up the characters. The program can serve as a neutral arbitrator for spells known, slots used, skill check modifiers, &c.</p><p></p><p>Proposed Format: gladiator-style duel. 1-on-1, no previously-created Sims of other people. 100 ft diameter circle arena so it is too big to 'Fireball the room'. Terrain to hide / block line of sight. Both sides know the other is somewhere in there. Both sides had to present themselves to the crowd, so they start with no pre-buffs. </p><p></p><p>Anything else that should be pre-declared?</p></blockquote><p></p>
[QUOTE="Eltab, post: 8193129, member: 6803337"] We've tried a Theater of the Mind duel, and it began to fall apart when the Wizard got to take a turn. Given the problem with amorphous builds and resource management, it might be best to use a VTT to set up the characters. The program can serve as a neutral arbitrator for spells known, slots used, skill check modifiers, &c. Proposed Format: gladiator-style duel. 1-on-1, no previously-created Sims of other people. 100 ft diameter circle arena so it is too big to 'Fireball the room'. Terrain to hide / block line of sight. Both sides know the other is somewhere in there. Both sides had to present themselves to the crowd, so they start with no pre-buffs. Anything else that should be pre-declared? [/QUOTE]
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20th level Sorcerer vs the world
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