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General Tabletop Discussion
*TTRPGs General
212 Odd, Useless, Interesting, and other wise non-sensical magic items
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<blockquote data-quote="Lonely Tylenol" data-source="post: 1774833" data-attributes="member: 18549"><p><strong>Bottle, Dribble</strong>: This glass potion bottle appears absolutely normal when examined, and always appears to have a dose of potion in it. When lifted to the mouth, a hole appears in the side of the bottle which spills its contents onto the front of the drinker, missing the mouth, but often hitting the chin. The contents permanently stain any surface they come into contact with, and glow softly in dark conditions. Skin and hair stained this way cannot be cleaned and must grow out (takes about a week for skin, hair must be cut). Rumour has it that these bottles were created to identify potion thieves at a mage's bazaar.</p><p></p><p><strong>Hat, Jaunty</strong>: This wide-brimmed hat keeps its wearer in good spirits. While wearing the hat, the wearer feels optimistic, carefree, and relaxed. In fact, in order to say anything grouchy or negative, the wearer must make a Will save (DC 15), or be unable to voice his opinion. While wearing the hat, a character is immune to the effects of sunburn.</p><p></p><p><strong>Ring of Fire</strong>: This item appears to be a loop of flame, and functions as a ring. It has no special powers, but it looks impressive. Devils are somewhat more likely to parley with the wearer of a Ring of Fire, and often show a special interest in talking to the character.</p><p></p><p><strong>Pie, Throwing</strong>: This ordinary-looking baked good has a range increment of 30', and anyone proficient with simple weapons (or with 3 ranks in Profession: fool) can throw it without penalty. To throw the pie, the character makes a ranged touch attack. The pie does no damage, but if the attack is successful the target must make a Wisdom save (DC 12) or be blinded for 1 round. The pie is tasty. Some pies possess a special enchantment that gives them a +2 to hit orcs.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 1774833, member: 18549"] [b]Bottle, Dribble[/b]: This glass potion bottle appears absolutely normal when examined, and always appears to have a dose of potion in it. When lifted to the mouth, a hole appears in the side of the bottle which spills its contents onto the front of the drinker, missing the mouth, but often hitting the chin. The contents permanently stain any surface they come into contact with, and glow softly in dark conditions. Skin and hair stained this way cannot be cleaned and must grow out (takes about a week for skin, hair must be cut). Rumour has it that these bottles were created to identify potion thieves at a mage's bazaar. [b]Hat, Jaunty[/b]: This wide-brimmed hat keeps its wearer in good spirits. While wearing the hat, the wearer feels optimistic, carefree, and relaxed. In fact, in order to say anything grouchy or negative, the wearer must make a Will save (DC 15), or be unable to voice his opinion. While wearing the hat, a character is immune to the effects of sunburn. [b]Ring of Fire[/b]: This item appears to be a loop of flame, and functions as a ring. It has no special powers, but it looks impressive. Devils are somewhat more likely to parley with the wearer of a Ring of Fire, and often show a special interest in talking to the character. [b]Pie, Throwing[/b]: This ordinary-looking baked good has a range increment of 30', and anyone proficient with simple weapons (or with 3 ranks in Profession: fool) can throw it without penalty. To throw the pie, the character makes a ranged touch attack. The pie does no damage, but if the attack is successful the target must make a Wisdom save (DC 12) or be blinded for 1 round. The pie is tasty. Some pies possess a special enchantment that gives them a +2 to hit orcs. [/QUOTE]
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212 Odd, Useless, Interesting, and other wise non-sensical magic items
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