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212 Odd, Useless, Interesting, and other wise non-sensical magic items
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<blockquote data-quote="TDRandall" data-source="post: 1794302" data-attributes="member: 4808"><p>Oh man, this thread is too good to lose.... </p><p></p><p>Robe of malodorous discomfort: this robe causes the felt temperature to move 20 degrees away from its wearer's comfort point - cold places will feel colder, while hot feel hotter. Additionally, no matter the temperature it exudes the odor of slightly tainted meat (anyone nearby attains the "scent" feat in regards to detecting the wearer), and thereby causes additional wandering monster encounters.</p><p></p><p>The chest of confusion: The exterior of this chest measure 2' x 3', while it's inner dimensions are 1' x 2'. The thickness of the wood on its sides and bottom are only 1", however, and there are absolutely no hidden compartments.</p><p></p><p>Greater chest of confusion: as above, but this box has the additional feature of quadrupling the weight of anything placed within it for encumberance purposes, though the chest itself will still float if its inner contents would normally allow it to do so.</p><p></p><p>The pristine book: an expensive gilded book binding 300 pure white pages of vellum at an encumberance equal to a normal wizard traveling spellbook. It would be the perfect spellbook for a wizard, except it's pages will not accept any markings whatsoever, nor can the pages be removed for any other purpose.</p><p></p><p>The arrow of misdirection: When searching characters throw this arrow into the air, it will land and point in a direction that the characters are convinced leads quickly to their location/object. In fact, roll a d20 - on a 1-5 it does point the correct direction, anything else choose a random direction. May only be used once a day, or earlier only after having travelled 10 miles from its point of previous use.</p><p></p><p>The money bag of lessening value: Any coins placed in this bag slowly decrease in value, one coin per day by one value type each starting with the most expensive first. For instance, a bag of 2 gp, 5 sp, and 3 cp will have 1 gp, 6 sp, and 3cp on day 2, 7 sp and 3cp on day 3, 6 sp and 4 cp on day 4, etc. When all coins finally reach the lowest possible value, 1 coin disappears from the bag each night until empty.</p></blockquote><p></p>
[QUOTE="TDRandall, post: 1794302, member: 4808"] Oh man, this thread is too good to lose.... Robe of malodorous discomfort: this robe causes the felt temperature to move 20 degrees away from its wearer's comfort point - cold places will feel colder, while hot feel hotter. Additionally, no matter the temperature it exudes the odor of slightly tainted meat (anyone nearby attains the "scent" feat in regards to detecting the wearer), and thereby causes additional wandering monster encounters. The chest of confusion: The exterior of this chest measure 2' x 3', while it's inner dimensions are 1' x 2'. The thickness of the wood on its sides and bottom are only 1", however, and there are absolutely no hidden compartments. Greater chest of confusion: as above, but this box has the additional feature of quadrupling the weight of anything placed within it for encumberance purposes, though the chest itself will still float if its inner contents would normally allow it to do so. The pristine book: an expensive gilded book binding 300 pure white pages of vellum at an encumberance equal to a normal wizard traveling spellbook. It would be the perfect spellbook for a wizard, except it's pages will not accept any markings whatsoever, nor can the pages be removed for any other purpose. The arrow of misdirection: When searching characters throw this arrow into the air, it will land and point in a direction that the characters are convinced leads quickly to their location/object. In fact, roll a d20 - on a 1-5 it does point the correct direction, anything else choose a random direction. May only be used once a day, or earlier only after having travelled 10 miles from its point of previous use. The money bag of lessening value: Any coins placed in this bag slowly decrease in value, one coin per day by one value type each starting with the most expensive first. For instance, a bag of 2 gp, 5 sp, and 3 cp will have 1 gp, 6 sp, and 3cp on day 2, 7 sp and 3cp on day 3, 6 sp and 4 cp on day 4, etc. When all coins finally reach the lowest possible value, 1 coin disappears from the bag each night until empty. [/QUOTE]
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212 Odd, Useless, Interesting, and other wise non-sensical magic items
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