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212 Odd, Useless, Interesting, and other wise non-sensical magic items
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<blockquote data-quote="jasper" data-source="post: 1796412" data-attributes="member: 277"><p>copper coin of ill luck. User suffers -1 to all luck rolls and has 5% chance per day of something bad happening which causes damaga to user or user possesions.</p><p>silver coin of throwing. Range 300 This coin was first created by the wizard B. Frank Lin of a Noble for fun. The originial was lost when was toss across a river.</p><p>Mother's returning shoe. Range 100 Created by the wizard Bill C. for his wife to correct his children. This shoe when throw hits target without need of to hit and returns to its thrower. Does 1d4 of subdual dam. Target must be younger than thrower.</p><p></p><p>Pirate Cat's Eye Patch this eye patch cause the owner to look like a pirate with hook, hat, and peg leg. The patch does not block the owner's vision.</p><p></p><p>Jasper's Joy buzzer. This toy created by mad wizard jasper delievers a shocking grasp which does 1 pt of sudual damage on a touch attack. Repeated attacks to the same target on the same day run the chance of the target becoming enrage going into a barbarian rage of the target's level and attack the owner. </p><p></p><p>Buck Stars coffee pot. near artifact. This huge gnomish tinkler invention was graced by the gods. It produces any type of coffee. Curse is if stays in one location all drinkers of coffee will be willing to pay ever increasing prices for the beverage.</p><p></p><p>Stars bucks ever lit Smoke. This cigar stays lit and only the owner is able to put out the cigar. The cigar regenerates over night.</p><p></p><p>Mike Eees Ever Clear Dining Set. This set of dinner ware is know to include a plate, cup, spoon, bowl. When the command word is given the plate is mostly clean leaving enough food behind to fool mothers to think the user has eaten his meal.</p><p></p><p>Santa's Ever filled Bag. An varitation of bag of holding once a year any body can reach in and pull out a brightly wrapped box. The contents of box varies with use. Good alignment get a small item under 5 gp .</p><p>Neutral alignment get a small item under 5 gp which breaks in a week, or an article of clothing under 5 gp</p><p>Evil alignment get a lump of coal which will provide the user with small campfire which burns for 8 hours.</p><p></p><p>Investigatiors Disguise Kit. User can create any disguise they want in 2 minutes. Viewers of disguise must make a will save of DC 5 or totally believe the disiguise. </p><p></p><p>Pet rock. Owner believes this rock, which appears to be just a rock, to be a companion and cohort. Affects disappears in 1d20 days.</p><p></p><p>Iconic Mood Ring. This ring has a yellow face with two dots of eyes and a line for mouth. The ring reflects the mood of user accurately 50% of the time.</p><p></p><p>Granny's Sweater This keeps the user warm in conditions down to 32 F/ 0C. However user is -2 on cha rolls due how funny the item looks.</p></blockquote><p></p>
[QUOTE="jasper, post: 1796412, member: 277"] copper coin of ill luck. User suffers -1 to all luck rolls and has 5% chance per day of something bad happening which causes damaga to user or user possesions. silver coin of throwing. Range 300 This coin was first created by the wizard B. Frank Lin of a Noble for fun. The originial was lost when was toss across a river. Mother's returning shoe. Range 100 Created by the wizard Bill C. for his wife to correct his children. This shoe when throw hits target without need of to hit and returns to its thrower. Does 1d4 of subdual dam. Target must be younger than thrower. Pirate Cat's Eye Patch this eye patch cause the owner to look like a pirate with hook, hat, and peg leg. The patch does not block the owner's vision. Jasper's Joy buzzer. This toy created by mad wizard jasper delievers a shocking grasp which does 1 pt of sudual damage on a touch attack. Repeated attacks to the same target on the same day run the chance of the target becoming enrage going into a barbarian rage of the target's level and attack the owner. Buck Stars coffee pot. near artifact. This huge gnomish tinkler invention was graced by the gods. It produces any type of coffee. Curse is if stays in one location all drinkers of coffee will be willing to pay ever increasing prices for the beverage. Stars bucks ever lit Smoke. This cigar stays lit and only the owner is able to put out the cigar. The cigar regenerates over night. Mike Eees Ever Clear Dining Set. This set of dinner ware is know to include a plate, cup, spoon, bowl. When the command word is given the plate is mostly clean leaving enough food behind to fool mothers to think the user has eaten his meal. Santa's Ever filled Bag. An varitation of bag of holding once a year any body can reach in and pull out a brightly wrapped box. The contents of box varies with use. Good alignment get a small item under 5 gp . Neutral alignment get a small item under 5 gp which breaks in a week, or an article of clothing under 5 gp Evil alignment get a lump of coal which will provide the user with small campfire which burns for 8 hours. Investigatiors Disguise Kit. User can create any disguise they want in 2 minutes. Viewers of disguise must make a will save of DC 5 or totally believe the disiguise. Pet rock. Owner believes this rock, which appears to be just a rock, to be a companion and cohort. Affects disappears in 1d20 days. Iconic Mood Ring. This ring has a yellow face with two dots of eyes and a line for mouth. The ring reflects the mood of user accurately 50% of the time. Granny's Sweater This keeps the user warm in conditions down to 32 F/ 0C. However user is -2 on cha rolls due how funny the item looks. [/QUOTE]
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212 Odd, Useless, Interesting, and other wise non-sensical magic items
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