Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
212 Odd, Useless, Interesting, and other wise non-sensical magic items
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bran Blackbyrd" data-source="post: 2319663" data-attributes="member: 1710"><p><strong>Paper of Beatsroque</strong></p><p>A sheet of expensive looking paper measuring approximately 12 inches by 20 inches. Any rock that is completely covered by the paper is disintegrated instantly; otherwise the paper is entirely normal and is cut, quite easily, by scissors. This paper is reusable and made of 100% pre-consumer fiber.</p><p></p><p><strong>Robe of Disrobing</strong></p><p>Looks like a once-sumptuous robe that is now ratty and threadbare. The Robe of Disrobing, when donned, causes any other items being worn or carried by the user to appear, neatly stacked, a few feet away. When the robe is removed, the other items must be put back on manually.</p><p></p><p><strong>Sieve of Holding</strong></p><p>Place any item or substance inside the sieve and speak the command word and it will be entirely and completely sealed inside until the command word is spoken again and the lever on the handle is depressed. The sieve can contain gases, flour, water, the wind, dust, small, angry faeries, seeds, moles, voles, ants, etc... One could place a red hot ember in the sieve and the heat would not emanate beyond the sieve (this works for radiation as well). Sieves of holding are commonly 7 inches tall with an opening about 6 inches wide.</p><p><strong>CAUTION:</strong> Be sure to hold the Sieve upside-down as the release command is given and the lever depressed or the contained items/substance will be forcibly sifted through the fine mesh screen at the bottom of the device.</p><p>Recipe for ground faerie-meat sandwiches as follows...</p><p></p><p><strong>Mantle of The Jackass</strong></p><p>This cloak of donkey skin gives the wearer a +1 bonus to armor class, +5 bonus to Endurance checks and grants a +2 bonus to Strength solely for the purpose of pushing, dragging and carrying (but NOT lifting) loads. If someone who needs aid of any sort (carry me to Scarsdale, lift that rock, mend these shoes, fulfill me in a way my spouse never could...) comes within 10 feet of the wearer, they will feel compelled to ask, beg, or badger the wearer for help (Will save DC 10 to resist) whether they would normally be inclined to ask or not.</p><p>The wearer of the mantle, on the other hand, will feel compelled to deny any and all requests for help (Will save DC 15 to resist) whether he would normally be inclined to help or not. </p><p>If the two parties can put more than 10 feet between each other, the effect subsides; otherwise the wearer will continue to refuse to help until he makes his save and the person seeking help will continue asking until she makes her save (once the save is made they will behave as they would without the mantle's influence). If the wearer agrees to help with a task he must make a new save every 5 rounds if in combat or every 5 minutes if not. If the save is failed, the wearer of the mantle will once again refuse to help.</p><p>If the cloak is removed during the course of helping with a request, the affected people immediately come to their senses. The wearer will subconsciously try to keep the mantle on even if it is inconvenient (No ma'am, I like to keep my cloak on. Now help me with these trousers).</p></blockquote><p></p>
[QUOTE="Bran Blackbyrd, post: 2319663, member: 1710"] [b]Paper of Beatsroque[/b] A sheet of expensive looking paper measuring approximately 12 inches by 20 inches. Any rock that is completely covered by the paper is disintegrated instantly; otherwise the paper is entirely normal and is cut, quite easily, by scissors. This paper is reusable and made of 100% pre-consumer fiber. [b]Robe of Disrobing[/b] Looks like a once-sumptuous robe that is now ratty and threadbare. The Robe of Disrobing, when donned, causes any other items being worn or carried by the user to appear, neatly stacked, a few feet away. When the robe is removed, the other items must be put back on manually. [b]Sieve of Holding[/b] Place any item or substance inside the sieve and speak the command word and it will be entirely and completely sealed inside until the command word is spoken again and the lever on the handle is depressed. The sieve can contain gases, flour, water, the wind, dust, small, angry faeries, seeds, moles, voles, ants, etc... One could place a red hot ember in the sieve and the heat would not emanate beyond the sieve (this works for radiation as well). Sieves of holding are commonly 7 inches tall with an opening about 6 inches wide. [b]CAUTION:[/b] Be sure to hold the Sieve upside-down as the release command is given and the lever depressed or the contained items/substance will be forcibly sifted through the fine mesh screen at the bottom of the device. Recipe for ground faerie-meat sandwiches as follows... [b]Mantle of The Jackass[/b] This cloak of donkey skin gives the wearer a +1 bonus to armor class, +5 bonus to Endurance checks and grants a +2 bonus to Strength solely for the purpose of pushing, dragging and carrying (but NOT lifting) loads. If someone who needs aid of any sort (carry me to Scarsdale, lift that rock, mend these shoes, fulfill me in a way my spouse never could...) comes within 10 feet of the wearer, they will feel compelled to ask, beg, or badger the wearer for help (Will save DC 10 to resist) whether they would normally be inclined to ask or not. The wearer of the mantle, on the other hand, will feel compelled to deny any and all requests for help (Will save DC 15 to resist) whether he would normally be inclined to help or not. If the two parties can put more than 10 feet between each other, the effect subsides; otherwise the wearer will continue to refuse to help until he makes his save and the person seeking help will continue asking until she makes her save (once the save is made they will behave as they would without the mantle's influence). If the wearer agrees to help with a task he must make a new save every 5 rounds if in combat or every 5 minutes if not. If the save is failed, the wearer of the mantle will once again refuse to help. If the cloak is removed during the course of helping with a request, the affected people immediately come to their senses. The wearer will subconsciously try to keep the mantle on even if it is inconvenient (No ma'am, I like to keep my cloak on. Now help me with these trousers). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
212 Odd, Useless, Interesting, and other wise non-sensical magic items
Top