ProfessorDetective
Adventurer
And there's another one...
Some of his work, prior to a specific year is Creative Commons to my understanding. The creator of 24XX wrote en email to Beeple to ask for permission and Beeple said something along the lines of "naughty word big companies, but if you or other indies want to use the pictures, that's all cool." If you dig around in the FAQ on itch.io or the gamepage you can find info about it.So is Beeple's posted artwork all under Creative Commons?
Anyway, these art piece from Beeple are absolutely incredible for a game with sci-fi themes. Couldn't ask for better art!
That exact statement is worth contemplating as an intriguing paradox, in light of how "game" is normally defined.I absolutely love the FKR stuff I've seen. You can't beat hyper-light games where "roll 2d6 opposed, higher roll wins" is the sum total of the rules. Stop worrying about the rules and get on with playing the game.
Makes me wonder what your take might be on the purposes of rules?Well, it's an FKR game so things like common sense and genre appropriateness are assumed limits rather than word count being wasted explaining things like why a normal human standing on the earth holding up a finger and pretending its a gun cannot shoot the moon out of the sky.
We’re discussing games in the context of RPGs, not hockey or catch. Win is in reference to winning a contested action. We both dive for the same bomb detonator. Who gets it? Roll 2d6, higher roll wins.That exact statement is worth contemplating as an intriguing paradox, in light of how "game" is normally defined.
There are two categories of rules. Mechanics…your typical what dice to use, modifiers to rolls, when to roll, etc. And world rules…your typical here be dragons, there be cyborgs, real-world physics except this stuff, faux-medieval, etc.Makes me wonder what your take might be on the purposes of rules?
Roll 2d6 being our rule in this case. How about simply - GM decides?We’re discussing games in the context of RPGs, not hockey or catch. Win is in reference to winning a contested action. We both dive for the same bomb detonator. Who gets it? Roll 2d6, higher roll wins.