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2d10 as Replacement for d20?
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<blockquote data-quote="darkbard" data-source="post: 7407562" data-attributes="member: 1282"><p>An inquiry for those with better recall of statistics than I:</p><p></p><p>Inspired by the PbtA mechanics resolution (roll 2d6, 6 or lower = failure; 7 - 9 = success with cost or complication; 10+ = success), which relies of a bell curve distribution of outcomes rather than sheer randomness, is it possible to implement a variant system in 4E without making any other changes? Rather than the three outcomes, this would still be a success or failure (fail forward, in some cases) on the roll against the set DC or defense score: roll 2d10 + modifiers against the DC/defense instead of d20 + modifiers.</p><p></p><p>Obviously, this decreases the random component of such rolls; consequently, perhaps, it may disincentivize or reduce optimization (or, at least, math fix optimization, like expertise and improved defense feats).</p><p></p><p>Anyone have a good enough understanding of how this would affect the basic math of the game? Anyone actually try something like this?</p></blockquote><p></p>
[QUOTE="darkbard, post: 7407562, member: 1282"] An inquiry for those with better recall of statistics than I: Inspired by the PbtA mechanics resolution (roll 2d6, 6 or lower = failure; 7 - 9 = success with cost or complication; 10+ = success), which relies of a bell curve distribution of outcomes rather than sheer randomness, is it possible to implement a variant system in 4E without making any other changes? Rather than the three outcomes, this would still be a success or failure (fail forward, in some cases) on the roll against the set DC or defense score: roll 2d10 + modifiers against the DC/defense instead of d20 + modifiers. Obviously, this decreases the random component of such rolls; consequently, perhaps, it may disincentivize or reduce optimization (or, at least, math fix optimization, like expertise and improved defense feats). Anyone have a good enough understanding of how this would affect the basic math of the game? Anyone actually try something like this? [/QUOTE]
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2d10 as Replacement for d20?
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