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2d20 Achtung! Cthulhu Is Here
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<blockquote data-quote="imagineGod" data-source="post: 8220665" data-attributes="member: 32454"><p>The guy makes a mistake grouping Conan with Mutant Chronicles and Infinity.</p><p></p><p>Both Mutant Chronicles and Infinity are the original 2d20 as envisioned by Jay Little.</p><p></p><p>After that both Conan and then Star Tre, changed the d6 dice of the earlier originals to the current standard at Modiphius. Also Conan is not that crunchy if you ignore the "Reach" mechanics of weapons, just like Star Trek gets very crunchy if you run proper starship combat with "Extended Tasks". Star Trek is simple in personnel interactions, which is where most Players experience the game. I am yet to see a live play where the full starship combat rules got used. Still better than Paizo's Starfinder starship combat.</p></blockquote><p></p>
[QUOTE="imagineGod, post: 8220665, member: 32454"] The guy makes a mistake grouping Conan with Mutant Chronicles and Infinity. Both Mutant Chronicles and Infinity are the original 2d20 as envisioned by Jay Little. After that both Conan and then Star Tre, changed the d6 dice of the earlier originals to the current standard at Modiphius. Also Conan is not that crunchy if you ignore the "Reach" mechanics of weapons, just like Star Trek gets very crunchy if you run proper starship combat with "Extended Tasks". Star Trek is simple in personnel interactions, which is where most Players experience the game. I am yet to see a live play where the full starship combat rules got used. Still better than Paizo's Starfinder starship combat. [/QUOTE]
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