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[2d20 STA] How Useful is the Player's Guide?
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<blockquote data-quote="aramis erak" data-source="post: 9157739" data-attributes="member: 6779310"><p>You were lied to. Underlining added to highlight the issue.</p><p></p><p>There aren't many, but there are new rules elements, most notably, new roles. They're almost all Character Gen alternate entries; some are collation from other products. </p><p></p><p>It's good to have one in the group, but not of need for every player to buy</p><p></p><p>Most of the book is setting information, and it's an excellent grounding if you have a player not familiar with the trek trope set. . The telepathy sidebar (p212) is not exactly a rule, but it explains a lot more what can be done, and provides a REALLY useful chart of which att & discipline to use when.</p><p></p><p>More thorough advice on traits and values. Not quite rules, but rules explanation.</p><p></p><p><strong>New roles:</strong></p><p>Administrator, Ambassador, Armory Officer, Bartender, Bodyguard, Chef¹, Child, Civilian Bureaucrat, Constable, Expert, Intelligence Agent, Merchant, Political Liaison, Ship's Doctor², Spiritual Leader, Translator</p><p>¹: Reprint from Klingon core.</p><p>²: different from CMO.</p><p></p><p><strong>Expansions w/in Char gen.</strong></p><p>Alternate lifepath environments, upbringings (reprint from Klingons)</p><p>Allied Militaries rules</p><p>More talents</p><p></p><p><strong>New types of character</strong></p><p>Ambassador creation rules</p><p>Civilian Character rules.</p><p>Cadet Rules</p><p>Child rules</p><p></p><p>Alternate advancement system</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9157739, member: 6779310"] You were lied to. Underlining added to highlight the issue. There aren't many, but there are new rules elements, most notably, new roles. They're almost all Character Gen alternate entries; some are collation from other products. It's good to have one in the group, but not of need for every player to buy Most of the book is setting information, and it's an excellent grounding if you have a player not familiar with the trek trope set. . The telepathy sidebar (p212) is not exactly a rule, but it explains a lot more what can be done, and provides a REALLY useful chart of which att & discipline to use when. More thorough advice on traits and values. Not quite rules, but rules explanation. [B]New roles:[/B] Administrator, Ambassador, Armory Officer, Bartender, Bodyguard, Chef¹, Child, Civilian Bureaucrat, Constable, Expert, Intelligence Agent, Merchant, Political Liaison, Ship's Doctor², Spiritual Leader, Translator ¹: Reprint from Klingon core. ²: different from CMO. [B]Expansions w/in Char gen.[/B] Alternate lifepath environments, upbringings (reprint from Klingons) Allied Militaries rules More talents [B]New types of character[/B] Ambassador creation rules Civilian Character rules. Cadet Rules Child rules Alternate advancement system [/QUOTE]
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[2d20 STA] How Useful is the Player's Guide?
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