2nd ed kit books

Pretty much everything's been mentioned already, but here's a big list anyway: fighter, thief, priest, wizard,psionics, dwarves, bard, elves, gnomes & halflings, humanoids, ranger, paladin, druid, barbarian, ninja, spacefarer (SJ), gladiator (DS), Shi'ar (Al-Qadim), necromancer.

Would you still like a list of kit names?
 
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Yes thank you I WOULD BE EXTREMELY GRATEFUL (you can see my enthusiasm by the way I am using Caps....)

So if you are willing to list them I would be willing to read them (and use them of course)

The names are all i need.

well except for the barbarian/gladiator ones (that's the ones I'm experimenting with) SO if you could give a little detail on them that would be nice (I don't even need skills or anything just a little description if i'm not smart enough to know what a swashbuckler or something like that is....don't worry I know what a swashbuckler is)

THANKS AGAIN,
redwing
 

Kits from Complete Ranger's HB

Explorer
Falconer
Feralan
Forest Runner
Giant Killer
Greenwood Ranger
Guardian
Justifier
Mountain Man
Pathfinder
Sea Ranger
Seeker
Stalker
Warden

Kits from Complete Wizard's Handbook

Academician
Amazon Sorceress
Anagakok
Militant Wizard
Mystic
Patrician
Peasant Wizard
Savage Wizard
Witch
Wu Jen

Unfortunately, these are the only Complete books I have left with kits in them. I used to own all of them, but gave most away. Hope this helps.
 

Another installment of Complete HB's::)


Complete Bard

Blade
Charlatan
Gallant
Gypsy-Bard
Herald
Jester
Jongleur
Loremaster
Meistersinger
Riddlemaster
Skald
Thespian

Dwarven Chanter
Elven Minstrel
Gnome Professor
Halfling Whistler


Complete Thief

Acrobat
Adventurer
Assassin
Beggar
Bounty Hunter
Buccaneer
Burglar
Cutpurse
Fence
Investigator
Scout
Smuggler
Spy
Swashbuckler
Swindler
Thug
Troubleshooter


Hope this helps!

Folkert
 
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Wow this is great. Thanks for all your help.
If there is anyway possible can someone post the shi'ar, barbarian, and gladiator kits????
I don't mean to be picky and i honestly am greatful for those who have helped and all future help will be appreciated as well. thanks again!
 

I just thought I'd list a few others in case you still need them:

Complete Fighters Handbook:
Amazon
Barbarian
Beast-Rider
Berserker
Cavalier
Gladiator
Myrmidon
Noble Warrior
Peasant Hero
Pirate/Outlaw
Samurai
Savage
Swashbuckler
Wilderness Warrior

Complete Priests Handbook:
Amazon Priestess
Barbarian/Berserker Priest
Fighting-Monk
Nobleman Priest
Outlaw Priest
Pacifist Priest
Peasant Priest
Prophet Priest
Savage Priest
Scholar Priest

Complete Paladins Handbook:
True Paladin
Chevalier
Divinate
Envoy
Enquerry
Errant
Expatriate
Ghosthunter
Inquisitor
Medician
Militarist
Skyrider
Squire
Votary
Wyrmslayer

Complete Book of Dwarves:
Animal Master
Axe for Hire
Clansdwarf
Hearthguard
Battlerager
Highborn
Outcast
Rapid Response Rider
Sharpshooter
Crafts Priest
Pariah
Patrician
Ritual Priest
Champion
Temple Guard
Vindicator
Diplomat
Entertainer
Locksmith
Pest Controller
Ghetto Fighter
Trader
Vermin Slayer
Wayfinder

Complete Book of Elves:
Herbalist
Archer
Wilderness Runner
Windrider
Elven Minstrel
Spellfilcher
Bladesinger
War Wizard
Huntsman
Collector
Infiltrator
Undead Slayer

Complete Book of Gnomes and Halflings:
Breechgnome
Goblinsticker
Mousburgler
Tumbler
Imagemaker
Vanisher
Buffoon
Stalker
Rocktender
Treetender

Archer
Forestwalker
Homesteader
Mercenary
Sheriff
Squire
Tunnelrat
Bandit
Bilker
Burglar
Smuggler
Urchin
Cartographer
Trader
Traveler
Healer
Leaftender
Oracle

Complete Book of Humanoids:
Tribal Defender
Mine Rowdy
Pit Fighter
Sarial Paladin
Sellsword
Wilderness Protector
Hedge Wizard
Humanoid Scholar
Outlaw Mage
Shaman
Witch Doctor
Oracle
War Priest
Wandering Mystic
Scavenger
Tramp
Tunnel Rat
Shadow
Humanoid Bard
 
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redwing said:
Wow this is great. Thanks for all your help.
If there is anyway possible can someone post the shi'ar, barbarian, and gladiator kits????
I don't mean to be picky and i honestly am greatful for those who have helped and all future help will be appreciated as well. thanks again!

I'll do the barb and gladiator books first and if no one beats me to it I'll then move on to the others that haven't been listed yet.

Barbarian (these were divided between fighter and cleric kits)
Fighter:
Brushrunner, maybe they like running or something, strong clan/family ties.
Brute, even more primitive
Forest Lord, wannabe druid, has animal totem (of a sort)
Islander, hockey fan or tropical sort with conection to spirit world.
Plainsrider, horse riding bowmen, who knew?
Ravager, the consummate barbarian
Wizard Slayer, likes picking flowers

Cleric:
Dreamwalker, spiritual member of Brushrunner culture
Flamespeaker (M'wanga), can turn into and talk to flames
Medicine Man/Medicine Woman
Seer
Spiritist, spirits are in everything
Witchman (Ulogo), tries to scare away evil spirits

Gladiator
Beast Trainer
Blind Fighter
Arena Champion
Convict
Professional Gladiator
Jazst, gladiatorial performers
Montare, mounted glatiators
Reaver, hunt for creatures for arenas
Gladatorial Slave
 

Psionics
none

Druid
Adviser
Avenger - earth's mightiest heroes!
Beastfriend
Guardian
Hivemaster
Lost Druid - needs a compass
Natural Philosopher
Outlaw
Pacifist
Savage
Shapeshifter
Totemic Druid
Village Druid
Wanderer

Spacefarer
Fighter:
Corsair
Crusader
Frontiersman
Marine
Merchant
Wizard:
Arcanist
Astronomer
Geomancer
Imposter
War Mage
Priest:
Astrologer
Diplomat
Evangelist
Medicus
Missionary
Rogue:
Aperusa
Courier
Harlequin
Privateer
Salvager

Necromancer
Wizard
Archetypal Necromancer
Anatomist
Deathslayer
Philosopher
Undead Master
Necromancer
Witch
Ghul Lord

This just leaves the Shi'ar and Ninja books, which I don't have. Unless I'm missing something of course.
 
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Well, here are the still missing kits:

First, from the Sha'ir Handbook: (Just in case, I've included the short descriptions.)

Astrologers are wizards who look to the stars for
their powers. They specialize in divinatory magic and
are able to use the constellations to increase their
power. Even stranger, the astrologer is able to ìhangî
spells on certain constellations, enabling the wizard to
cast these spells at more potent levels.

Clockwork mages have no ability to cast spells
themselves, though they do know how to manipulate
the energies that form spells. This has allowed them to
work spells into devices that they create. These
magical constructs are often quite complex and
involve the use of clockwork devices.

Digitalogists do not construct spells from words and
images as do other wizards. Instead, the digitalogist
creates complex mathematical formulae that evoke the
magical power he desires.

Ghul lords are wizards whose powers come from the
negative material plane. The effect of drawing this
energy through their bodies has left most ghul lords
with horrifying visages. Still, they control a power that
most wizards fear, and for most ghul lords that is
sufficient compensation for their disfigurement.

Jackals are wizards that venerate this desert
scavenger. They do not indulge in long hours of study,
preferring to take what they can find from the wizards
that surround them. Jackals are regarded as thieves of
power by other wizards, who will have as little to do
with these scavengers as possible.

Mageweavers peel cocoons for the silk within
them. This silk is then woven into complex patterns
that form the basis for a variety of spells. Mageweavers
must spend more time preparing their spells, but once
a spell is prepared it can be cast instantaneously. If
anything happens to the silks containing the
mageweaverís spell, preparation must begin anew.

Mystics of Nog have devoted their lives toward the
improvement of their physical bodies. To facilitate this
improvement, the Mystics of Nog learned to contain
magical energies within their flesh. This has allowed
the mystics very limited spell casting ability while
greatly enhancing their physical forms.

Spellslayers are universally despised by all other
kits. The spellslayer is a wizard who destroys other
wizards for a price. These mercenary wizard hunters
possess special abilities that make them very
dangerous, and they are feared by all other kits.


From the Complete Ninja Handbook:

Ninja-Kits:
Stealer-In
Shadow Warrior
Intruder
Consort
Pathfinder
Lone Wolf
Spirit Warrior

Shinobi-Kits: (Non-Ninja[Character Class] members of a Ninja-Clan):
Shinobi Fighter
Shinobi Ranger
Shinobi Mage
Shinobi Illusionist
Shinobi Priest
Shinobi Thief
Shinobi Bard


Game on!

Folkert
 


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