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<blockquote data-quote="Voadam" data-source="post: 3019879" data-attributes="member: 2209"><p>From stuff I own</p><p></p><p>Campaign settings:</p><p>1 Forgotten Realms Campaign Setting. Very in depth, tons of material.</p><p>2 Scarred Lands Ghelspad Gazeteer. very short but interesting and evocative, enough to inspire and use.</p><p>3 Ravenloft CS. Excellent D&D horror setting, great descriptions of areas from player knowledge perspective with no secrets given away, just hinted at.</p><p>4 Living Greyhawk Gazetteer, excellent description of the current timeperiod greyhawk setting and fantastic info on the gods not found in other published material.</p><p>5 Oathbound domains of the Forge, high powered, high magic, high fantasy world</p><p></p><p>Monster books</p><p>1 Monster Manual 2, good array of high CR creatures for higher level play</p><p>2 Penumbra Fantasy Bestiary. In depth descriptions, interesting monsters with some good adventure hooks done out.</p><p></p><p>Spell books:</p><p>1 Relics and Rituals, lots of flavorful spells with neat history.</p><p></p><p>God books</p><p>1 Divine and the Defeated, Scarred lands pantheon and stories are great.</p><p></p><p>Trap books</p><p>1 Traps and Treachery, a monster manual of traps.</p><p></p><p>Adventures</p><p>1 Banewarrens: great dungeon, politics, and multiple faction action, as well as a good way to introduce really bad things (items, NPCs, monsters) into the campaign.</p><p>2 Demon God's Fane, decent higher level adventure, though I changed the ending significantly.</p><p>3 Foul Locales, good short horror themed D&D encounters</p></blockquote><p></p>
[QUOTE="Voadam, post: 3019879, member: 2209"] From stuff I own Campaign settings: 1 Forgotten Realms Campaign Setting. Very in depth, tons of material. 2 Scarred Lands Ghelspad Gazeteer. very short but interesting and evocative, enough to inspire and use. 3 Ravenloft CS. Excellent D&D horror setting, great descriptions of areas from player knowledge perspective with no secrets given away, just hinted at. 4 Living Greyhawk Gazetteer, excellent description of the current timeperiod greyhawk setting and fantastic info on the gods not found in other published material. 5 Oathbound domains of the Forge, high powered, high magic, high fantasy world Monster books 1 Monster Manual 2, good array of high CR creatures for higher level play 2 Penumbra Fantasy Bestiary. In depth descriptions, interesting monsters with some good adventure hooks done out. Spell books: 1 Relics and Rituals, lots of flavorful spells with neat history. God books 1 Divine and the Defeated, Scarred lands pantheon and stories are great. Trap books 1 Traps and Treachery, a monster manual of traps. Adventures 1 Banewarrens: great dungeon, politics, and multiple faction action, as well as a good way to introduce really bad things (items, NPCs, monsters) into the campaign. 2 Demon God's Fane, decent higher level adventure, though I changed the ending significantly. 3 Foul Locales, good short horror themed D&D encounters [/QUOTE]
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