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3.0 classics

yojimbouk

Explorer
Scanning eBay I see a lot of 3.0 D&D and d20 products going cheap.

So I'm asking what products are worth picking up? What are the "classiccs" of 3.0?

Cheers,
Jim.
 

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Kormydigar

First Post
Get the Freeport stuff from Green Ronin and any adventures from Necromancer Games that you can find. Scarred Lands stuff is also a must have. (At least for me)
 

Psion

Adventurer
Of D&D 3.0 itself?

Manual of the Planes.
Oriental Adventures.
MMII (I actually prefer in to III, IV, or FF)
 
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Huw

First Post
I second Necromancer games and Scarred Lands. Green Ronin are good, but Wizards have covered their strong points (fiends and base classes) very thoroughly in 3.5, so they're less vital now.

I also recommend Fiend Folio.
 


Psion

Adventurer
Huw said:
I second Necromancer games and Scarred Lands.

I can get on board with that. Relics & Rituals and Creature Collection II are still 2 of my most used third party books. And I beleive the great Tomb of Abysthor and Vault of Larin Karr by Necro are 3.0 IIRC.
 




Arkhandus

First Post
Oriental Adventures
Manual of the Planes

Maybe:
Monster Manual II (there are some broken critters in it, but the rest are okay and some are pretty neat; includes stuff like gem dragons, elemental wierds, jermlaines, grells, brass golems, fihyrs, clockwork horrors, ankylosaurs, hook horrors, linnorms, myconids, neogi, nimblewrights, phoenixes, lawful/chaotic planetouched, spirits of the land, wystes, and the warbeast template)

Also, possibly:
Psionics Handbook (mainly just if you think 3.5 XPH is broken, then 3.0 PsiHB may be more your cup of tea; hardly anything in the way of broken powers, so hardly anything to just houserule away; no augmentations; no psionic focus, just more ways to spend power points and thereby not overshadow spellcasters; no wierd races; no overchanneling or wilders or crazy extra-actions madness; just make a houseruled limit on Psychofeedback and Fission, and remove Schism if you don't use 3.0 Haste)
 

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