Mithreander
Explorer
Boat Attack: Round 1
[OoC: I f I have not posted an initiative for you, and you feel like rolling then please do... it saves me time in the long run... now, back to the game! In this case, I'll roll for Oldum's initiative, the npc's, and the pirates: I'll then post all the important information in a chart for easy access Like this:
Init|Character Name|MHP/CHP|AC/TO/FF|..Melee To-hit../.Damage.|..Range To-Hit../.Damage.|Misc.
20. |Bjorn.........|.15/.15|15/12/13|+5 Throwing Axe./.1d6+4..|+3 Throwing Axe./.1d6+4..|
19. |Oldum.........|.10/.10|18/16/13|.+2 Short Sword./.1d6+1..|.+6 Lt Crossbow./.1d8+0..|
18. |Aramil........|.11/.11|19/15/13|+2 Long Sword.../.1d8+2..|...+5 Longbow.../.1d8+0..|
17. |Kaliska (Wolf)|.19/.19|14/12/12|....+3 Bite...../.1d6+1..|.........................|
16. |Pirate4.......|..8/..8|12/10/12|.....+2 Dagger../.1d4+2..|....+0 Dagger.../.1d4+2..|
15. |Sailor1.......|..7/..7|11/11/10|.....+1 Dagger../.1d4+1..|....+0 Dagger.../.1d4+1..|
14. |Hawk..........|..3/..3|21/19/12|...+10 Claws..../.1d4+1..|.........................|
13. |Sailor1.......|..7/..7|11/11/10|.....+1 Dagger../.1d4+1..|....+0 Dagger.../.1d4+1..|
12. |Pirate6.......|..8/..8|13/11/12|.....+2 Dagger../.1d4+2..|....+1 Dagger.../.1d4+2..|
11. |Pirate5.......|..7/..7|14/12/12|.....+1 Dagger../.1d4+1..|....+2 Dagger.../.1d4+1..|
10. |Pirate3.......|..5/..5|13/11/12|.....+2 Dagger../.1d4+2..|....+1 Dagger.../.1d4+2..|
.9. |Captain.......|.12/..4|11/11/10|.....+3 Dagger../.1d4+2..|....+2 Dagger.../.1d4+2..| Prone on floor
.8. |Pirate8.......|.11/.11|12/10/12|.....+2 Dagger../.1d4+2..|....+0 Dagger.../.1d4+2..|
.7. |Sailor1.......|..7/..7|11/11/10|.....+1 Dagger../.1d4+1..|....+0 Dagger.../.1d4+1..|
.6. |Pirate1.......|..7/..7|14/12/12|.....+1 Dagger../.1d4+1..|....+2 Dagger.../.1d4+1..|
.5. |Pirate2.......|..6/..6|13/11/12|.....+2 Dagger../.1d4+2..|....+1 Dagger.../.1d4+2..|
.4. |Pirate7.......|..9/..9|13/11/12|.....+2 Dagger../.1d4+2..|....+1 Dagger.../.1d4+2..|
.3. |Allen.........|..7/..7|16/12/14|.....+2 Club..../.1d6+2..|.+2 Lt Crossbow./.1d8+0..|
.2. |Sailor1.......|..7/..7|11/11/10|.....+1 Dagger../.1d4+1..|....+0 Dagger.../.1d4+1..|
]
The noise of Bjorn's scream of "Treachery!" is head by all.
Quick as he could wish, Bjorn strikes at the closest person with his hand axe. THough it could have been an awesome hit, the pirate (for that's what you are sure they are), twists at the last moment only causing a slash down his chest rather then through it. The blood from the swing showers the others and Bjorn in the tight space.
[OoC: You must varify criticals by rerolling the to hit. If the second roll is a hit, then it's a crit. When rolling damage for a crit, you roll both dice and add double the multiplier, instead of just multipling the result of one roll. Better average that way. In this case, I rolled the crit check and it failed (9]
The man let's his dagger drop and tumbles to the floor, his eyes rolling up into his head as he slumps to the floor, unconcious and bleeding.
Oldum, Hearing the scream reacts with almost unnatural speed and looks towards the direction of the sound. It came from the window to the captains cabin. Unfortunately, it's down the back side of the boat, some 10 feet from the deck! He could either drop down to the very small platform infront of the window, and hope not to loose his ballance and fall into the river, or he could pay more attention to the 5 men in the boat.
[OoC: I will delay his action until he decides, or this round is over, which ever is first]
Aramil, hearing both the comotion and Bjorn's yell, rushes the door, trying to knock it down. Unfortunately, he hits it at a wrong angle and just bruises his showlder slightly.
Kaliska, seeing what her friend is attempting to do, also rushes the door, but with a bit more success. The bar on the other side of the door cracks loudly, and the door moves inward about 5 inches, before something else stops it.
Bjorn sees one of the assailents stumble forward from the door behind him hitting his backside. Bjorn, seeing an opertunity, strikes at that man, and nearly severs the man's head, leading the pirates spokesman to deal with Bjorn, Aramil and Kaliska, who's growls can be heard over the noise of the fight and the river outside.
The pirates in the boat start to climb up the ropes at the same time the sailors are cutting them... the sailors win in that race, and the pirates plunge back into their rowboat!
Allen, seeing the opertunity to fire his spell, completes the last portion of the formula, sprinkling some sand from his hand, Allen feels the power swell around him as he molds the spell to his liking, feeling the familiar ebbies of an enchantment and strengthens them with practiced ease. A blue aura surrounds those in the boat, and Allen can feel their minds. With soem manipulation, he triggers the portion of their soul that would encourage them to sleep. He feels one of them resist and concentrates on the other 4... and finally feels them succomb to the spell and his gental manipulations.
[There is only one standing in the cabin with Bjorn and one awake in the boat now... I'm waiting on Oldum's action]
Init|Character Name|MHP/CHP|AC/TO/FF|..Melee To-hit../.Damage.|..Range To-Hit../.Damage.|Misc.
.1. |Oldum.........|.10/.10|18/16/13|.+2 Short Sword./.1d6+1..|.+6 Lt Crossbow./.1d8+0..| PENDING ACTION
20. |Bjorn.........|.15/.15|15/12/13|+5 Throwing Axe./.1d6+4..|+3 Throwing Axe./.1d6+4..|
18. |Aramil........|.11/.11|19/15/13|+2 Long Sword.../.1d8+2..|...+5 Longbow.../.1d8+0..|
17. |Kaliska (Wolf)|.19/.19|14/12/12|....+3 Bite...../.1d6+1..|.........................|
16. |Pirate4.......|..8/..8|12/10/12|.....+2 Dagger../.1d4+2..|....+0 Dagger.../.1d4+2..|
15. |Sailor1.......|..7/..7|11/11/10|.....+1 Dagger../.1d4+1..|....+0 Dagger.../.1d4+1..|
14. |Hawk..........|..3/..3|21/19/12|...+10 Claws..../.1d4+1..|.........................|
13. |Sailor2.......|..7/..7|11/11/10|.....+1 Dagger../.1d4+1..|....+0 Dagger.../.1d4+1..|
12. |Pirate6.......|..8/.-1|13/11/12|.....+2 Dagger../.1d4+2..|....+1 Dagger.../.1d4+2..| Bleeding and unconscious
11. |Pirate5.......|..7/..7|14/12/12|.....+1 Dagger../.1d4+1..|....+2 Dagger.../.1d4+1..| Sleeping (10 rounds)
10. |Pirate3.......|..5/..5|13/11/12|.....+2 Dagger../.1d4+2..|....+1 Dagger.../.1d4+2..| Sleeping (10 rounds)
.9. |Captain.......|.12/..4|11/11/10|.....+3 Dagger../.1d4+2..|....+2 Dagger.../.1d4+2..| Prone on floor in cabin
.8. |Pirate8.......|.11/.11|12/10/12|.....+2 Dagger../.1d4+2..|....+0 Dagger.../.1d4+2..| In cabin w/ Bjorn
.7. |Sailor3.......|..7/..7|11/11/10|.....+1 Dagger../.1d4+1..|....+0 Dagger.../.1d4+1..|
.6. |Pirate1.......|..7/..7|14/12/12|.....+1 Dagger../.1d4+1..|....+2 Dagger.../.1d4+1..| Sleeping (10 rounds)
.5. |Pirate2.......|..6/..6|13/11/12|.....+2 Dagger../.1d4+2..|....+1 Dagger.../.1d4+2..| Sleeping (10 rounds)
.4. |Pirate7.......|..9/.-1|13/11/12|.....+2 Dagger../.1d4+2..|....+1 Dagger.../.1d4+2..| Bleeding and unconscious
.3. |Allen.........|..7/..7|16/12/14|.....+2 Club..../.1d6+2..|.+2 Lt Crossbow./.1d8+0..|
.2. |Sailor4.......|..7/..7|11/11/10|.....+1 Dagger../.1d4+1..|....+0 Dagger.../.1d4+1..|
[OoC: I f I have not posted an initiative for you, and you feel like rolling then please do... it saves me time in the long run... now, back to the game! In this case, I'll roll for Oldum's initiative, the npc's, and the pirates: I'll then post all the important information in a chart for easy access Like this:
Init|Character Name|MHP/CHP|AC/TO/FF|..Melee To-hit../.Damage.|..Range To-Hit../.Damage.|Misc.
20. |Bjorn.........|.15/.15|15/12/13|+5 Throwing Axe./.1d6+4..|+3 Throwing Axe./.1d6+4..|
19. |Oldum.........|.10/.10|18/16/13|.+2 Short Sword./.1d6+1..|.+6 Lt Crossbow./.1d8+0..|
18. |Aramil........|.11/.11|19/15/13|+2 Long Sword.../.1d8+2..|...+5 Longbow.../.1d8+0..|
17. |Kaliska (Wolf)|.19/.19|14/12/12|....+3 Bite...../.1d6+1..|.........................|
16. |Pirate4.......|..8/..8|12/10/12|.....+2 Dagger../.1d4+2..|....+0 Dagger.../.1d4+2..|
15. |Sailor1.......|..7/..7|11/11/10|.....+1 Dagger../.1d4+1..|....+0 Dagger.../.1d4+1..|
14. |Hawk..........|..3/..3|21/19/12|...+10 Claws..../.1d4+1..|.........................|
13. |Sailor1.......|..7/..7|11/11/10|.....+1 Dagger../.1d4+1..|....+0 Dagger.../.1d4+1..|
12. |Pirate6.......|..8/..8|13/11/12|.....+2 Dagger../.1d4+2..|....+1 Dagger.../.1d4+2..|
11. |Pirate5.......|..7/..7|14/12/12|.....+1 Dagger../.1d4+1..|....+2 Dagger.../.1d4+1..|
10. |Pirate3.......|..5/..5|13/11/12|.....+2 Dagger../.1d4+2..|....+1 Dagger.../.1d4+2..|
.9. |Captain.......|.12/..4|11/11/10|.....+3 Dagger../.1d4+2..|....+2 Dagger.../.1d4+2..| Prone on floor
.8. |Pirate8.......|.11/.11|12/10/12|.....+2 Dagger../.1d4+2..|....+0 Dagger.../.1d4+2..|
.7. |Sailor1.......|..7/..7|11/11/10|.....+1 Dagger../.1d4+1..|....+0 Dagger.../.1d4+1..|
.6. |Pirate1.......|..7/..7|14/12/12|.....+1 Dagger../.1d4+1..|....+2 Dagger.../.1d4+1..|
.5. |Pirate2.......|..6/..6|13/11/12|.....+2 Dagger../.1d4+2..|....+1 Dagger.../.1d4+2..|
.4. |Pirate7.......|..9/..9|13/11/12|.....+2 Dagger../.1d4+2..|....+1 Dagger.../.1d4+2..|
.3. |Allen.........|..7/..7|16/12/14|.....+2 Club..../.1d6+2..|.+2 Lt Crossbow./.1d8+0..|
.2. |Sailor1.......|..7/..7|11/11/10|.....+1 Dagger../.1d4+1..|....+0 Dagger.../.1d4+1..|
]
The noise of Bjorn's scream of "Treachery!" is head by all.
Quick as he could wish, Bjorn strikes at the closest person with his hand axe. THough it could have been an awesome hit, the pirate (for that's what you are sure they are), twists at the last moment only causing a slash down his chest rather then through it. The blood from the swing showers the others and Bjorn in the tight space.
[OoC: You must varify criticals by rerolling the to hit. If the second roll is a hit, then it's a crit. When rolling damage for a crit, you roll both dice and add double the multiplier, instead of just multipling the result of one roll. Better average that way. In this case, I rolled the crit check and it failed (9]
The man let's his dagger drop and tumbles to the floor, his eyes rolling up into his head as he slumps to the floor, unconcious and bleeding.
Oldum, Hearing the scream reacts with almost unnatural speed and looks towards the direction of the sound. It came from the window to the captains cabin. Unfortunately, it's down the back side of the boat, some 10 feet from the deck! He could either drop down to the very small platform infront of the window, and hope not to loose his ballance and fall into the river, or he could pay more attention to the 5 men in the boat.
[OoC: I will delay his action until he decides, or this round is over, which ever is first]
Aramil, hearing both the comotion and Bjorn's yell, rushes the door, trying to knock it down. Unfortunately, he hits it at a wrong angle and just bruises his showlder slightly.
Kaliska, seeing what her friend is attempting to do, also rushes the door, but with a bit more success. The bar on the other side of the door cracks loudly, and the door moves inward about 5 inches, before something else stops it.
Bjorn sees one of the assailents stumble forward from the door behind him hitting his backside. Bjorn, seeing an opertunity, strikes at that man, and nearly severs the man's head, leading the pirates spokesman to deal with Bjorn, Aramil and Kaliska, who's growls can be heard over the noise of the fight and the river outside.
The pirates in the boat start to climb up the ropes at the same time the sailors are cutting them... the sailors win in that race, and the pirates plunge back into their rowboat!
Allen, seeing the opertunity to fire his spell, completes the last portion of the formula, sprinkling some sand from his hand, Allen feels the power swell around him as he molds the spell to his liking, feeling the familiar ebbies of an enchantment and strengthens them with practiced ease. A blue aura surrounds those in the boat, and Allen can feel their minds. With soem manipulation, he triggers the portion of their soul that would encourage them to sleep. He feels one of them resist and concentrates on the other 4... and finally feels them succomb to the spell and his gental manipulations.
[There is only one standing in the cabin with Bjorn and one awake in the boat now... I'm waiting on Oldum's action]
Init|Character Name|MHP/CHP|AC/TO/FF|..Melee To-hit../.Damage.|..Range To-Hit../.Damage.|Misc.
.1. |Oldum.........|.10/.10|18/16/13|.+2 Short Sword./.1d6+1..|.+6 Lt Crossbow./.1d8+0..| PENDING ACTION
20. |Bjorn.........|.15/.15|15/12/13|+5 Throwing Axe./.1d6+4..|+3 Throwing Axe./.1d6+4..|
18. |Aramil........|.11/.11|19/15/13|+2 Long Sword.../.1d8+2..|...+5 Longbow.../.1d8+0..|
17. |Kaliska (Wolf)|.19/.19|14/12/12|....+3 Bite...../.1d6+1..|.........................|
16. |Pirate4.......|..8/..8|12/10/12|.....+2 Dagger../.1d4+2..|....+0 Dagger.../.1d4+2..|
15. |Sailor1.......|..7/..7|11/11/10|.....+1 Dagger../.1d4+1..|....+0 Dagger.../.1d4+1..|
14. |Hawk..........|..3/..3|21/19/12|...+10 Claws..../.1d4+1..|.........................|
13. |Sailor2.......|..7/..7|11/11/10|.....+1 Dagger../.1d4+1..|....+0 Dagger.../.1d4+1..|
12. |Pirate6.......|..8/.-1|13/11/12|.....+2 Dagger../.1d4+2..|....+1 Dagger.../.1d4+2..| Bleeding and unconscious
11. |Pirate5.......|..7/..7|14/12/12|.....+1 Dagger../.1d4+1..|....+2 Dagger.../.1d4+1..| Sleeping (10 rounds)
10. |Pirate3.......|..5/..5|13/11/12|.....+2 Dagger../.1d4+2..|....+1 Dagger.../.1d4+2..| Sleeping (10 rounds)
.9. |Captain.......|.12/..4|11/11/10|.....+3 Dagger../.1d4+2..|....+2 Dagger.../.1d4+2..| Prone on floor in cabin
.8. |Pirate8.......|.11/.11|12/10/12|.....+2 Dagger../.1d4+2..|....+0 Dagger.../.1d4+2..| In cabin w/ Bjorn
.7. |Sailor3.......|..7/..7|11/11/10|.....+1 Dagger../.1d4+1..|....+0 Dagger.../.1d4+1..|
.6. |Pirate1.......|..7/..7|14/12/12|.....+1 Dagger../.1d4+1..|....+2 Dagger.../.1d4+1..| Sleeping (10 rounds)
.5. |Pirate2.......|..6/..6|13/11/12|.....+2 Dagger../.1d4+2..|....+1 Dagger.../.1d4+2..| Sleeping (10 rounds)
.4. |Pirate7.......|..9/.-1|13/11/12|.....+2 Dagger../.1d4+2..|....+1 Dagger.../.1d4+2..| Bleeding and unconscious
.3. |Allen.........|..7/..7|16/12/14|.....+2 Club..../.1d6+2..|.+2 Lt Crossbow./.1d8+0..|
.2. |Sailor4.......|..7/..7|11/11/10|.....+1 Dagger../.1d4+1..|....+0 Dagger.../.1d4+1..|