• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

3.0rd Edition Power Game

Just as he is climbing, Allen point his crossbow on the pirate and shoot.

He is at 300ft, that's mean 3 range increment, so I got -6 to attack, with my dex, that mean -4. As he is climbing, he should lose his dex, that's mean he should get an AC of 12.

roll:
http://www14.brinkster.com/nadaka/Experiments/DiceBoxSearch.asp?FindValue=310&SearchFor=RollNum

That's make 16-4 = 12, it should hit.

damage:
http://www14.brinkster.com/nadaka/Experiments/DiceBoxSearch.asp?FindValue=311&SearchFor=RollNum

So 8 damage, that should finish him, if I'm not wrong with the hit.


"One less, now we needs to retreat. They may still be a dozen of them left on the boat, and even if they are armed only with shortbow, they can easily shoot us, even if they have no accuracy, a little luck and they'll kill some.

I'm no sailor, so how do we get that thing move."
 

log in or register to remove this ad

The bolt flies true and the pirate drops to the water to disappear under the pirate ship's wake.

Maybe you CAN use your eyes! a thought comes from the hawk above.

The sailors without their captain there do as the mage says, and starts to pull up the ancor. The boat imediately starts to drift down river... away from the pirates.
 

"Nice to see the pirate ship in distance. We need to pass throught them, anyone have any idea?

And you Amaril, how is the Captain? Is he will be alright?

Thanks for your eyes, friend. From down here, in the middle of the action, it is difficult to get a good view of all the combat, and it is true you have better than than me
 

Humph, tell me something I DON'T know. comes the reply.

The captain comes up the ladder from his cabin, holding his side. There is some dried blood all over him, but how much is his is hard to say... he has less then the barbarian, who follows after, and he seems completely unhurt.

[OoC: The halfling noticed the pirate ship in the distance... you all assumed that he would have told you and acted with that in mind... but he did not have to. By acting as if he did, you denied him an opertunity to role-play that. I tend to post things so everyone can see, even confidencial items, so please practice keeping player knowledge from character knowledge. Thanks!]
 


Mithreander said:
[OoC: The halfling noticed the pirate ship in the distance... you all assumed that he would have told you and acted with that in mind... but he did not have to. By acting as if he did, you denied him an opertunity to role-play that. I tend to post things so everyone can see, even confidencial items, so please practice keeping player knowledge from character knowledge. Thanks!]

Sorry, I forgot you had written it was the halfling who saw the ship anchor up, but as you answered my question about sail, I tought Allan knew the ship had start moving. Next time, I'll be more vigilent on that.
 

Mithreander said:
The captain comes up the ladder from his cabin, holding his side. There is some dried blood all over him, but how much is his is hard to say... he has less then the barbarian, who follows after, and he seems completely unhurt.

When Oldum sees the captain come back on deck, he starts hopping up and down excitedly and pointing at the pirate ship. They’re coming!!! They’re coming!!! What do you want us to do captain?”

OOC: We do have to get past the pirate ship to get to where we want to go….right?
 

OoC: That is correct, the river is well wide enough for 4 or 5 ships to travel down abreast, but it's tough to sail past another ship that's trying to stop you.

The captain looks around at the situation and starts to yell. The sailors start to unferl the sails, and as the wind starts to catch them, the boat starts to slow down.

The captain turns to the group, and says "We need to sneak by them, but in order to do that, we'll need to distract them, so those of you with bows and such, keep folk away from that there navigator's wheel!" He then turns back to yell instructions to the sailors.

It looks like the captain is aiming to pass the ship on the right, so you'll need to be on the left side to do as the captain asks. With your ship starts to fight the current, the other ship looks to be picking up speed, and the distance shrinks alarmingly.
 

I go on the left side of the ship.

First, I try to find a place where I can get some cover from any shoots from the pirate ship. Little cover better than none.

Second, if I can see something very flammable (like sails or something like that), I cast my lesser fire orb on it so it may start a fire on board (and that will do less pirate against us for the time they extinguish it.

If we are very near, or some try to jump throw grapple or jump, I`ll cast my burning hand to burn the pirate or rope.

If someone grab the navigator wheel, I'll daze him (so we can get one more round to react more properly.

If I do nothing of these, and others are shooting, I'll shoot too.
 

The pirate ship moves ever closer, and it seems that Allen will have the oppertunity to cast his spell at the sails. FInding cover behind the railing of the boat, he waits for the iseal time to strike.

[OoC: I'll wait for some other replies before I continue... or until tomorrow morning.]
 

Into the Woods

Remove ads

Top