• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

3.0rd Edition Power Game


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Allen, catching up to everyone, notes that they too are heading to the tavern (Except Oldum), along with all but one of the sailors. The tavern is a dirty, seedy joint with 2 tables (one of which is taken by locals) with only a bartender/innkeeper there who's 'cleaning' a pottery mug with a dirty towel that may have been white at one point, but is now so brown with dirt and ale that you wonder how the mug retains it's tan color.

Walking across the floor to the table, the company finds that their boots stick to the floor in a discusting manner, and that after sitting down, they all have straw that was thrown down stuck to thier boots. The smell of rotten ale and dirty bodies permiates the room.

Oldum follows the men, easily keeping out of sight, though they hardly look to see if anyone would bother. They head down the 'main' street and turn down one of the many dirty alleys and continues until they reach a gate. Opening and making sure it's closed behind them, they continue on. Listening, it sounds as if they walked a short distance and then knocked on a door before entering.
 


The gate opens up into a nicely mancured lawn, with a few sculptured bushes. The yard itself is small, but the attention to detail is great. The house on the other side of the yard is a normal looking house, except that it's two stories instead of one. This is odviously a back enterence, the path from the gate leading directly to the houses back door. There are 4 windows, to of which are on the bottom floor. Hey are open, but curtains hide any view through them.
 

Oldum stands at the gate for a short time, admiring the beautify the yard. After checking the yard for guards, Oldum creeps forward to the open windows so he can see inside.
 

Getting closer to the first window, Oldum hears pots and pans, people moving, and the smell of food is present, so he's not surprised to see a kitchen on the other side of the curtain when he moves it aside just enough to peek through.

Oldum had to stand on a box that was holding some shears to see ito the window... the other window did not have such a convieniant step.

There are two women in the kitchen, one cutting vegtibles, and another stiring a pot, adding spices.
 

Oldum looks in the window with a frow. He had hoped to see something a little more exciting. Turing away from the window he sits on the box and ponders what he wants to do now. After a brief moment he stands and sneaks around to the side of the house.
 

On one side of the house, Oldum sees a storage shead (where the things in the box SHOULD have been) and it blocks the rest of that side of the house. On the other side of the house is a coal and coke bin and a door leading into the house. There are no windows here (for the next house is so close, that there is no chance for a view).
 


Into the Woods

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