• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

3.0rd Edition Power Game


log in or register to remove this ad

"We have gone to the tavern, to see if we couldn't find someone who could help us, than we were refered to someone who have been to the cave. We talk with him and he gave us a map. In a few words, we did what we were ask to do... and you, where have you been? You bring something usefull I hope!"
 

There is your wayward fledgling. Take lessons from us avions. If you do not want the young to be on their own, leave them in the nest! comes the thoughts of the hawk to Allen as he catches sight of the halfling.

Looking up, Allen can see the hawk wheeling overhead.
 





If no one else is going to say it, I will. NO! Unless youare ready to let me go. I'm made for the open sky, and I hunt things from the ground, I do not crawl through it! Once more NO! comes the message from the hauk as it wheels over head in an agitated manner, if Allen had to guess.
 

I will let you stay here, so you can fly freely, if that's what you desire, but I will warn you about one thing, if you ever go too far, the magic who bound us will activate in you a feeling of despair, as the bound between us will be too weak. I suggest you to stay near the cave for that reason. I don't have yet a good glove so I can carry you without being wounded by your claw, so I had not the intention to carry you inside, but another time, you may have to follow me in such place.

If you ever change your mind, I will tell you the road we followed into the cave, just in case.
 

Tell you what, I'll follow you to the mouth of the cave, and watch over it, so that if anyone comes, you'll know. Plus, unless you go deep into the cavern, the bond will not be tested. Sound good? The hawk throws the propasision out as if he really does not care, but Allen gets the feeling that it trully does.
 

Into the Woods

Remove ads

Top