Dacen, Norim, Gordon, and Xenon stop by the Inn of the Welcome Wench for a light breakfast. The events of the previous evening hang heavy in the air. Goodie Gundigoot puts a brave face, but anyone can see the spectre of fear in her eyes. After a simple meal of bread, cheese, spicy sausages, and fresh milk, the adventurers walk through the muddy streets toward Burne's tower.
The tower stands on the east side of town, built atop a small hill to provide what passes for a commanding view of the village. A wall around the tower marks out the limits of Burne's property. Several workman -- most of them locals -- continue construction on a new barracks of stone and mortar to replace the leaky-roofed, mud and log structure that currently houses Burne's Badgers, as the wizard's mercenaries are called.
Rufus is out supervising the construction and seeing to the placement of guards. Rufus is a tall, aging human. He was once handsome, but years of campaigning have weathered and scarred his skin. It is obvious his nose has been broken more than once, and one ear resembles cauliflower. He wears a chain shirt under a plain black tunic. A longsword hangs from his belt.
"Ah, good!" Rufus says when he sees the foursome. "Burne is expecting you. Follow me." The fighter turns on his heel. Despite his limp, his military manner is unmistakable. "Rumor has it you destroyed three zombies last night. Good show. Good show."
[sblock=OOC]We'll pause here again for opportunities for more roleplaying posts.[/sblock]