[3.5] All, Some or None?

are you gonna use ALL the 3.5e rules?

  • well, you [b][i]HAVE[/i][/b] to take all of them or what's the point?

    Votes: 33 29.5%
  • leaving out one or two rules isn't going to hurt my game. ... no, really, it won't!

    Votes: 46 41.1%
  • i'll pick the few that i like the rest can all go to 1e hell!

    Votes: 28 25.0%
  • you use rules? the fun's the thing man! as long as everyone has fun, who cares?

    Votes: 5 4.5%

I will be pushing my DM to either stick with 3.0 for the rest of this campaign or go with 3.25 since under 3.5 my Bard/(Nature) Cleric/Mystic Wanderer will no longer be viable under strait 3.5 rules (No Mage Armor, no Speak with Animals, no Speak with Plants, plus a lot of changes to other other spells that will reduce the fun of this character) If we go strait 3.5 I will have to retire my character and create a new one that works under 3.5.
 

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I'm going to be using AU, with maybe a light dash of 3.5e. Not enough to warrant purchasing the books, certainly.
 

Negative Zero said:
doesn't any specific rule take into account the other rules in the game? and if you take one rule (or a few) and ignore the rest, aren't you damaging the integrity of the rules system?

Theoretically, yes. Might be best to try things out in their entirety and then make some adjustments based on your own group and style of play, IMO. :)
 

Making house rules from ignorance is folly. Therefore it behooves a man to play the game as written at least once all of the way in order to acquire the necessary familiarity that a man needs in order to craft his house rules and achieve the desired result while avoiding unintended (and usually negative) consequences.
 

I'll probably bring 3.5E over as a whole.

The last thing I want to do is spend a valuable gaming session (or five) arguing over what subset of 3.5 we're not going to use. We get little enough gaming time as it is.

John
 

I'll steal a few ideas from the SRD to add to the small list of houserules I use for 3.0, and then just keep on playing as we have been. I'll use the updated costs for ressurrection, and maybe the weapon familiarity for races, and the modified Harm & Heal spells. That's about it, No modified classes or new feats from the 3.5 books, etc.

I'm telling the players that I'm running a 3e game and I have no interest in upgrading anything. If they want to switch systems I'd be glad to go to 1e, or someone else can buy the 3.5 corebooks and run the game themselves.
 

We are starting a new campaign - so there is none of the conversion stuff we have to worry about.

That being said, I will take most of the 3.5 rules - some I feel are fixing issues that were fine in my mind.

Additionally, I am going to be fixing some things that I thought 3.5 should have (hello Monk and Paladin Multiclassing restrictions and druid allowed weapons)
 


The other DM and I polled the players.

Dear lord, they are entirely against 3.5. I'm certain they'll use some of it as it comes to them free or useful, but I don't think I will ever even mention using them wholecloth to the players again.

Needless to say, I was pretty surprised by their reaction.
 

Before reading anybody's responds to the thread, I just have to say I don't know how folks can answer this question without having actually read the 3.5 book.

I would love to see nobody talking about 3.5 from now till it comes out, AND THEN asking people what they think of it, or what they'll use.
 

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