Mark Chance
Boingy! Boingy!
"Thanks," Kyl says after Lars lays on the hands.
The party shoulders their gear and heads out toward Borderland Keep. It is a pleasant enough day, except for the strange chill as the party passes the area of the haunted cairn. Before too long, the adventurers leave the Silent Woods. Ahead a few score yards is the road that runs east to west between the forest and the Winding River.
The heroes pick up the road, walking with a lighter step to the west. For a time, they can hear but not see the Winding River running to the south in the direction of the swamp. The group makes better time than anticipated. It's still an hour or so before noon when Borderland Keep rises into view.
At least for the return trip, the hardest part of the walk back is the steep, narrow road leading up the sheer-walled mount of stone. The familiar figure of Corporal Mitch meets the party just as the pass through the gatehouse into the entry yard.
"Lars, Orinar, Menno, and, let me see, Kyl, right?" he says.
The party shoulders their gear and heads out toward Borderland Keep. It is a pleasant enough day, except for the strange chill as the party passes the area of the haunted cairn. Before too long, the adventurers leave the Silent Woods. Ahead a few score yards is the road that runs east to west between the forest and the Winding River.
The heroes pick up the road, walking with a lighter step to the west. For a time, they can hear but not see the Winding River running to the south in the direction of the swamp. The group makes better time than anticipated. It's still an hour or so before noon when Borderland Keep rises into view.
At least for the return trip, the hardest part of the walk back is the steep, narrow road leading up the sheer-walled mount of stone. The familiar figure of Corporal Mitch meets the party just as the pass through the gatehouse into the entry yard.
"Lars, Orinar, Menno, and, let me see, Kyl, right?" he says.