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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5 Arcane Archer Rebuild
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<blockquote data-quote="FrankTrollman" data-source="post: 1184595" data-attributes="member: 14225"><p>Compared to <em>what</em>? The earliest you could get to level 10 of Arcane Archer in 3rd ediiton was 17th level. A Cleric Archer had Greater Magic Weapon that handed out +5 weapons all day long at level 15. And this only cost the Cleric Archer spell slots that she <em>wouldn't have anyway</em> had she gone Arcane Archer instead.</p><p></p><p>Cleric Archers could and did do everything that Arcane Archers could do, better. And they still can in 3.5. And looking at your write up - they still can with your version as well.</p><p></p><p>The Mystic Theurge is <em>weak</em> (provably: a Wizard 20 can cast <em>summon monster</em> with his 6 extra high level spell slots to gain more clerical spellcasting than the MyTh Wizard 17/ Cleric 13 gets with his entire 13 levels of Clerical spellcasting). And any class which gives benefits in two non-stacking combat modes (like spellcasting and archery) at a rate <em>slower</em> than that is aligator food at high level.</p><p></p><p>If you choose to go the Mystic Theurge route - you have to go all the way. The Eldritch Knight is too weak, but if you took <em>that</em> progression and spiced it up with some Archery abilities it <em>might</em> be OK.</p><p></p><p>-Frank</p></blockquote><p></p>
[QUOTE="FrankTrollman, post: 1184595, member: 14225"] Compared to [i]what[/i]? The earliest you could get to level 10 of Arcane Archer in 3rd ediiton was 17th level. A Cleric Archer had Greater Magic Weapon that handed out +5 weapons all day long at level 15. And this only cost the Cleric Archer spell slots that she [i]wouldn't have anyway[/i] had she gone Arcane Archer instead. Cleric Archers could and did do everything that Arcane Archers could do, better. And they still can in 3.5. And looking at your write up - they still can with your version as well. The Mystic Theurge is [i]weak[/i] (provably: a Wizard 20 can cast [i]summon monster[/i] with his 6 extra high level spell slots to gain more clerical spellcasting than the MyTh Wizard 17/ Cleric 13 gets with his entire 13 levels of Clerical spellcasting). And any class which gives benefits in two non-stacking combat modes (like spellcasting and archery) at a rate [i]slower[/i] than that is aligator food at high level. If you choose to go the Mystic Theurge route - you have to go all the way. The Eldritch Knight is too weak, but if you took [i]that[/i] progression and spiced it up with some Archery abilities it [i]might[/i] be OK. -Frank [/QUOTE]
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3.5 Arcane Archer Rebuild
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