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First Post
I've toyed with the idea of changing Wizard Specialization Rules, as I've never been totally happy with them, especially in 3.5. So I came up with the following changes to the rules:
- A specialized wizard must choose two other schools of magic as his opposed schools (Note: I got rid of that whole 'You cannot choose Divination crap). Diviners can choose only one opposed school.
A specialized wizard gains the following benefits for specializing:
- Upon gaining a level, a specialized wizard may learn one bonus spell from his specialized school.
- A wizard may prepare one extra spell per day, per spell level, but the extra spell must be from his specialized school.
- A specialized wizard gets a +2 bonus to Spellcraft checks used to identify or learn spells from his specialized school.
A Specialist Wizard also recieves the following disadvantages for specializing:
- A specialized wizard's caster level is consider 2 lower when casting and learning spells of his opposing schools (for the purpose of range, duration, damage, etc.). Thus, a 5th Level Evoker with the opposed schools of conjuration and enchantment, would be a 3rd Level caster for the purpose of learning and casting Conjuration and Enchantment spells.
- A specialized wizard gets a -2 penalty to the save DC's for spells from his opposing school.
- A specialized wizard gets a -2 penalty to saving throws against spells from his opposing schools.
- A specialized wizard gets a -2 penalty to Spellcraft checks when identifying or casting spells of his opposing schools.
- A specialized wizard gets a -2 penalty to dispel checks against his opposing schools.
- A specialist wizard is prohibited from taking Spell Focus in either of his prohibited schools. (Not too sure about this one...)
Any thoughts? Comments?
EDIT: Revamped it a bit. The new parts are bolded.
- A specialized wizard must choose two other schools of magic as his opposed schools (Note: I got rid of that whole 'You cannot choose Divination crap). Diviners can choose only one opposed school.
A specialized wizard gains the following benefits for specializing:
- Upon gaining a level, a specialized wizard may learn one bonus spell from his specialized school.
- A wizard may prepare one extra spell per day, per spell level, but the extra spell must be from his specialized school.
- A specialized wizard gets a +2 bonus to Spellcraft checks used to identify or learn spells from his specialized school.
A Specialist Wizard also recieves the following disadvantages for specializing:
- A specialized wizard's caster level is consider 2 lower when casting and learning spells of his opposing schools (for the purpose of range, duration, damage, etc.). Thus, a 5th Level Evoker with the opposed schools of conjuration and enchantment, would be a 3rd Level caster for the purpose of learning and casting Conjuration and Enchantment spells.
- A specialized wizard gets a -2 penalty to the save DC's for spells from his opposing school.
- A specialized wizard gets a -2 penalty to saving throws against spells from his opposing schools.
- A specialized wizard gets a -2 penalty to Spellcraft checks when identifying or casting spells of his opposing schools.
- A specialized wizard gets a -2 penalty to dispel checks against his opposing schools.
- A specialist wizard is prohibited from taking Spell Focus in either of his prohibited schools. (Not too sure about this one...)
Any thoughts? Comments?
EDIT: Revamped it a bit. The new parts are bolded.
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