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[3.5] Charge Problems [restarted - got too far off-topic]
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<blockquote data-quote="DrSpunj" data-source="post: 1038977" data-attributes="member: 994"><p>Change "occupied squares" in this statement to "square" (singular). As I stated in my last post, by the Core rules you can only overrun <strong>once</strong> per round, so you'd better hope your target isn't the third in line. While this is realistic and valid if the 1st and 2nd creature's in your charge are opponents who have to decide if they're going to eat your charge to protect whoever you're after, I think it bites that I don't even get the option if our dwarven-barbarian in our party isn't paying strict attention to *my* charging lanes. If I use overrun to get by him, I have no chance to use it to get by the 1st rank of my enemy to reach my original target in back. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":mad:" title="Mad :mad:" data-smilie="4"data-shortname=":mad:" /></p><p></p><p>IME effective Ride-by charges were hard to come by in 3.0; now in the 3.5 Core rules several other restrictions have whittled that number down. <em>Maybe</em> not that much, but there weren't too many to begin with so it seems like a large chunk, nonetheless. As always, YMMV.</p><p></p><p>DrSpunj</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 1038977, member: 994"] Change "occupied squares" in this statement to "square" (singular). As I stated in my last post, by the Core rules you can only overrun [B]once[/B] per round, so you'd better hope your target isn't the third in line. While this is realistic and valid if the 1st and 2nd creature's in your charge are opponents who have to decide if they're going to eat your charge to protect whoever you're after, I think it bites that I don't even get the option if our dwarven-barbarian in our party isn't paying strict attention to *my* charging lanes. If I use overrun to get by him, I have no chance to use it to get by the 1st rank of my enemy to reach my original target in back. :mad: IME effective Ride-by charges were hard to come by in 3.0; now in the 3.5 Core rules several other restrictions have whittled that number down. [I]Maybe[/I] not that much, but there weren't too many to begin with so it seems like a large chunk, nonetheless. As always, YMMV. DrSpunj [/QUOTE]
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[3.5] Charge Problems [restarted - got too far off-topic]
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