That wouldn't work. R2 is not charging "directly toward the designated opponent." He's charging to the side. If O were Large and one square down, then okay. If O were Large and in the same square, then still no.Thanee said:The charging would work...
R1..................R1
R1..................R1O*
R2..................R2
R2..................R2
* the unlucky opponent
Bye
Thanee
Thanee said:They seem about the same level as the other really good classes (i.e. barbarian and fighter at lower levels or cleric and wizard at higher levels).
Endur said:You should not consider Animal Growth when you talk about balancing the Druid class. It is not clear that Animal Growth applies to Druids. Applies to Summoned Animals and Animal Companions, yes. Applying to the Druid is an interpretation.
Infiniti2000 said:That wouldn't work. R2 is not charging "directly toward the designated opponent." He's charging to the side.
First, you must move to the closest space from which you can attack the opponent.
beaver1024 said:The new "improved" 3.5 polymorph mechanic, which is so obviously strenously tested, gives the type to the user of the wildshape. Hence the druid while wildshaped into an animal, gets the benfits of animal growth.
Well, you certainly can't ignore the rest of the rules on charge, which is what you're doing. And, I'll point out that the corner square and the one just above it are equal distance. The one above, however, is directly toward the designated opponent. Since the one above it qualifies for the whole charge rule, not just half of it, then that must be the correct, and only, spot to charge.Thanee said:Closest space is the one with the lowest distance to your position, and you can attack the opponent, if you are in one of the corner spaces, correct?
That's what R2 (not that R2) does up there.
Thanee said:Nothing else is important, the whole paragraph only applies to melee attacks.![]()