Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5 Elemental Savant (fire) help
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Udumorn" data-source="post: 5757807" data-attributes="member: 6687138"><p>I'm playing in a large campaign with mostly beginners, so I decided to play as a Sorcerer 6/Elemental Savant (Fire) for the hell of it. Now that I'm nearing ES 10, my DM and I realized we really should get what happens with the capstone clarified. Complete Arcane (p32) says the PC gains "elemental perfection", which means the player "completely transcends her mortal form to become an elemental creature. Her type changes to elemental. She no longer needs to eat, sleep, or breathe. She gains an elemental creature's immunity to stunning, and she is no longer subject to extra damage from critical hits or flanking. An elemental savant gains the speed and movement modes, natural attacks, special attacks, and special qualities of a Medium elemental of their type as noted in MMI" We have a multitude of questions that we really don't know the answer to, including but not limited to: </p><p>-"The merest touch from their fiery bodies is sufficient to set many materials aflame" Would I incinerate anything flammable I touch, period? In extension to this, "Creatures hitting a fire elemental with natural weapons or unarmed attacks take fire damage as though hit by the elemental's attack, and also catch on fire..." would this affect anyone who touched me, ever, or only when they are attacking, OR when I choose? Also in extension to THIS, what happens when i grapple something/one? </p><p>-"A fire elemental cannot enter water or any other non-flammable liquid. A body of water is an impassible barrier unless the fire elemental can step or jump over it." What happens if I am, say, pushed into the water? Is it the water/air boundary or the earth/water boundary that's impassable (Would I just stay over the water like it's ground?), or if i do come in contact with the water, what would happen? </p><p>-What is included under "special qualities" that would apply to me? "voice sounds like the crackle and hiss of a great fire"?, grapple bonus?, immunity to fire?, vulnerability to cold?, feats (dodge, improved initiative, mobility, weapon finesse)?, weight? </p><p>-Would I still be able to go unconscious? </p><p>-by immune to fire, if included in "special qualities"; is that fire as in fire-energy magic? Or fire as in fire, like burning house fire? Worth noting, it has listed separately in the ES entry "Energy Immunity: from 10th level on, an elemental savant gains immunity to the type of energy associated with her chosen element." </p><p>-In extension to the previous question, what would happen if I, say, decided to do a few laps in a lava pool, just because? </p><p>Any help is greatly appreciated! Also, if you could include your reasoning for any of your answers it would be great, so I can give my DM a "why" for anything I give him.</p></blockquote><p></p>
[QUOTE="Udumorn, post: 5757807, member: 6687138"] I'm playing in a large campaign with mostly beginners, so I decided to play as a Sorcerer 6/Elemental Savant (Fire) for the hell of it. Now that I'm nearing ES 10, my DM and I realized we really should get what happens with the capstone clarified. Complete Arcane (p32) says the PC gains "elemental perfection", which means the player "completely transcends her mortal form to become an elemental creature. Her type changes to elemental. She no longer needs to eat, sleep, or breathe. She gains an elemental creature's immunity to stunning, and she is no longer subject to extra damage from critical hits or flanking. An elemental savant gains the speed and movement modes, natural attacks, special attacks, and special qualities of a Medium elemental of their type as noted in MMI" We have a multitude of questions that we really don't know the answer to, including but not limited to: -"The merest touch from their fiery bodies is sufficient to set many materials aflame" Would I incinerate anything flammable I touch, period? In extension to this, "Creatures hitting a fire elemental with natural weapons or unarmed attacks take fire damage as though hit by the elemental's attack, and also catch on fire..." would this affect anyone who touched me, ever, or only when they are attacking, OR when I choose? Also in extension to THIS, what happens when i grapple something/one? -"A fire elemental cannot enter water or any other non-flammable liquid. A body of water is an impassible barrier unless the fire elemental can step or jump over it." What happens if I am, say, pushed into the water? Is it the water/air boundary or the earth/water boundary that's impassable (Would I just stay over the water like it's ground?), or if i do come in contact with the water, what would happen? -What is included under "special qualities" that would apply to me? "voice sounds like the crackle and hiss of a great fire"?, grapple bonus?, immunity to fire?, vulnerability to cold?, feats (dodge, improved initiative, mobility, weapon finesse)?, weight? -Would I still be able to go unconscious? -by immune to fire, if included in "special qualities"; is that fire as in fire-energy magic? Or fire as in fire, like burning house fire? Worth noting, it has listed separately in the ES entry "Energy Immunity: from 10th level on, an elemental savant gains immunity to the type of energy associated with her chosen element." -In extension to the previous question, what would happen if I, say, decided to do a few laps in a lava pool, just because? Any help is greatly appreciated! Also, if you could include your reasoning for any of your answers it would be great, so I can give my DM a "why" for anything I give him. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5 Elemental Savant (fire) help
Top