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[3.5] Enormous number of changes - some make me wonder why...
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<blockquote data-quote="Destil" data-source="post: 1005022" data-attributes="member: 1980"><p>Change for the sake of change? I think this has suddenly become my least favroite change, by far. It's just soooo petty, no one ever complained about this spell it was a bit underpowered vs. good old fireball in almost every situation. Why was this changed? There's no point to the change, and it's so slight and stupid (as in it's stupid to care which way it works. It's a fine spell either way) it really makes me have to ask if the change is simply because it could be changed... </p><p></p><p>A double annoyance since I like the cleaner wording of the revision and wanted soo baddly to use it as a default and house rule bad changes. But little things like this and changed spell names make me want to instead stick with the less elegent wording in the original books and just change things that need it (the new classes, haste... noe even harm and heal, I'd just add a will save for half on harm).</p><p></p><p> Does the second level spell now grant resistance 5 now? Why was this nessessery? At least tieflings and assamar will feal a little more special now, mabye.</p><p></p><p> I <strong>LOVE</strong> full round casting times. Love em, love em, love em! It's such a great way tweek a spell that may be a little too good for it's spell level. But... with that sleep dosn't need any further downtweeks,. Do you mean it's now 4HD vs the old 2d4 and no creature over 4HD is affected?</p><p> Pointless. They fixed most 'abuse' already by not allowing stacking. And since it was never even that bad to begin with....</p></blockquote><p></p>
[QUOTE="Destil, post: 1005022, member: 1980"] Change for the sake of change? I think this has suddenly become my least favroite change, by far. It's just soooo petty, no one ever complained about this spell it was a bit underpowered vs. good old fireball in almost every situation. Why was this changed? There's no point to the change, and it's so slight and stupid (as in it's stupid to care which way it works. It's a fine spell either way) it really makes me have to ask if the change is simply because it could be changed... A double annoyance since I like the cleaner wording of the revision and wanted soo baddly to use it as a default and house rule bad changes. But little things like this and changed spell names make me want to instead stick with the less elegent wording in the original books and just change things that need it (the new classes, haste... noe even harm and heal, I'd just add a will save for half on harm). Does the second level spell now grant resistance 5 now? Why was this nessessery? At least tieflings and assamar will feal a little more special now, mabye. I [b]LOVE[/b] full round casting times. Love em, love em, love em! It's such a great way tweek a spell that may be a little too good for it's spell level. But... with that sleep dosn't need any further downtweeks,. Do you mean it's now 4HD vs the old 2d4 and no creature over 4HD is affected? Pointless. They fixed most 'abuse' already by not allowing stacking. And since it was never even that bad to begin with.... [/QUOTE]
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[3.5] Enormous number of changes - some make me wonder why...
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