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[3.5] Enormous number of changes - some make me wonder why...
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<blockquote data-quote="Celtavian" data-source="post: 1008813" data-attributes="member: 5834"><p>I don't quite understand how you can make this statement. The change to DR where any magic weapon bypasses #/Magic DR combined with the change that any arrow fired from a magic bow, even a +1 magic bow, is considered magical for bypassing DR makes this spell fairly useless and easily defeatable. Any cleric or wizard or class with any spell that provides a magical bonus to its arrows can bypass <em>Protection from Arrows</em>. </p><p></p><p>So once a caster gains <em>Greater Magic Weapon</em>, <em>Protection from Arrows</em> becomes an utter non-factor, just like before. And any character or enemy with a +1 or better bow can blow through the DR of a person with <em>Protection from Arrows</em>.</p><p></p><p>I modified this spell and gave it DR 10/-. Otherwise it is never used because of its utter uselessness, even in 3.0 it was marginally useful because of the way it scaled compared to GMW. I mean for both enemy and ally. </p><p></p><p>The archers characters I have run as a DM blow through 10/- DR of any enemy casters. Enemies usually never use archers or rarely do. They usually have a mage or cleric deal with the PC casters. </p><p></p><p></p><p></p><p></p><p></p><p><em>Windwall</em> while flying is a much more effective defense for PC's who normally face archers en masse as part of enemy troops. If the DM specifically creates an archer specialist to deal with a caster, then that archer is going to kill the PC caster so quick he may not have time to cast <em>Windwall</em>, which will be his only defense now besides <em>Stoneskin</em>.</p><p></p><p>I don't know your experience with archers, but specialized archers blow through 10 points of DR like nothing. I see that now specialization has no 30 foot limit, which means they will blow through 10 DR even easier and from farther away. </p><p></p><p>What would you have a wizard do if he is getting bombarded by arrows and <em>Protection from Arrows</em> doesn't really protect?</p></blockquote><p></p>
[QUOTE="Celtavian, post: 1008813, member: 5834"] I don't quite understand how you can make this statement. The change to DR where any magic weapon bypasses #/Magic DR combined with the change that any arrow fired from a magic bow, even a +1 magic bow, is considered magical for bypassing DR makes this spell fairly useless and easily defeatable. Any cleric or wizard or class with any spell that provides a magical bonus to its arrows can bypass [i]Protection from Arrows[/i]. So once a caster gains [i]Greater Magic Weapon[/i], [i]Protection from Arrows[/i] becomes an utter non-factor, just like before. And any character or enemy with a +1 or better bow can blow through the DR of a person with [i]Protection from Arrows[/i]. I modified this spell and gave it DR 10/-. Otherwise it is never used because of its utter uselessness, even in 3.0 it was marginally useful because of the way it scaled compared to GMW. I mean for both enemy and ally. The archers characters I have run as a DM blow through 10/- DR of any enemy casters. Enemies usually never use archers or rarely do. They usually have a mage or cleric deal with the PC casters. [i]Windwall[/i] while flying is a much more effective defense for PC's who normally face archers en masse as part of enemy troops. If the DM specifically creates an archer specialist to deal with a caster, then that archer is going to kill the PC caster so quick he may not have time to cast [i]Windwall[/i], which will be his only defense now besides [i]Stoneskin[/i]. I don't know your experience with archers, but specialized archers blow through 10 points of DR like nothing. I see that now specialization has no 30 foot limit, which means they will blow through 10 DR even easier and from farther away. What would you have a wizard do if he is getting bombarded by arrows and [i]Protection from Arrows[/i] doesn't really protect? [/QUOTE]
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[3.5] Enormous number of changes - some make me wonder why...
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