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D&D Older Editions
[3.5] excellent monk/sorcerer option!
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<blockquote data-quote="two" data-source="post: 1010379" data-attributes="member: 9002"><p><strong>Wow</strong></p><p></p><p>I find that surprising. I'm not doubting you at all, but if enlarge was easily available, it would be absurdly simple to make a disgusting fighter-type. Greatsword with 10' reach, knockdown, combat expertise, hold the line, improved trip, whatever. Or the infamous spiked chain, now with 15' reach! A large spiked chain wielder scares the bejeeses out of me as a DM; talk about clogging up the middle of combat! I can't even count the number of squares that guy controls!</p><p></p><p>[I note you said barring special circumstances; in my experience Combat Reflexes is a no-brainer for any reach weapon user (not rare), and would be a no-brainer if Enlarge3.5 was floating around]</p><p></p><p>The question is, should 1 first level spell make such a big difference? Fighter1 vs. Fighter2, equal in all ways, but then fighter2 gets enlarged... Fighter2 now has a huge advantage, and possibly an overwhelming advantage given reasonable feat choices. Best level 1 spell ever. No other v3.5 level 1 spell has such mojo. None.</p><p></p><p>And as you noted, a large, grappling monk squeezing bad guys is pretty owieeeee!</p></blockquote><p></p>
[QUOTE="two, post: 1010379, member: 9002"] [b]Wow[/b] I find that surprising. I'm not doubting you at all, but if enlarge was easily available, it would be absurdly simple to make a disgusting fighter-type. Greatsword with 10' reach, knockdown, combat expertise, hold the line, improved trip, whatever. Or the infamous spiked chain, now with 15' reach! A large spiked chain wielder scares the bejeeses out of me as a DM; talk about clogging up the middle of combat! I can't even count the number of squares that guy controls! [I note you said barring special circumstances; in my experience Combat Reflexes is a no-brainer for any reach weapon user (not rare), and would be a no-brainer if Enlarge3.5 was floating around] The question is, should 1 first level spell make such a big difference? Fighter1 vs. Fighter2, equal in all ways, but then fighter2 gets enlarged... Fighter2 now has a huge advantage, and possibly an overwhelming advantage given reasonable feat choices. Best level 1 spell ever. No other v3.5 level 1 spell has such mojo. None. And as you noted, a large, grappling monk squeezing bad guys is pretty owieeeee! [/QUOTE]
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[3.5] excellent monk/sorcerer option!
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