D&D 3E/3.5 [3.5] Extra Favored Enemy

Mistwell said:
Improved favored enemy is somewhat close.

Extra Favored Enemy is in Ghostwatch as well. That is the most recent publication of that feat. It is still a valid for 3.5.

Doesn't the text of it give you a favored enemy at +1? The favored enemy mechanic was revised from 3.0 => 3.5, so the feat should be adapted too. There is the Living Greyhawk conversion document, but it seems to have been overlooked by the WotC page, so I'm not sure it counts. It just seems to me that it might be stronger than a feat.

If nothing else says I can't, I'll go with the Living Greyhawk document.

[edit] Ah, there's a Ghostwalk Update too. Which says that it gives you a +2 to a new favored enemy, but doesn't increase any of the existing bonuses. It can be taken multiple times. The PDF says this:

Like class-based favored enemy bonuses, the
bonuses granted by this feat increase in increments of
+2. When you use this feat to gain a new favored
enemy, you get only a +2 bonus against that enemy.
You do not get the extra +2 bonus (which can be allocated
anywhere) that you would get for gaining a new
favored enemy by level increase.
Change “Initially, you gain the standard +1 bonus”
to “Initially, you gain the standard +2 bonus.”
Delete “(by +1 at 5th, 10th, 15th, and 20th ranger
level).”
Change “For example, suppose you select goblinoids
as your first favored enemy when you are a 1st-level
ranger and magical beasts as your second when you
reach 5th level. Then you take Extra Favored Enemy as
your feat at 6th level and select aberrations. At this
point, you have a +2 bonus against goblinoids and a +1
bonus against both magical beasts and aberrations.
When you reach 10th level, your bonuses rise to +3
against goblinoids and +2 against magical beasts and
aberrations” to “For example, suppose you select goblinoids
as your first favored enemy when you are a 1stlevel
ranger and magical beasts as your second when
you reach 5th level. You choose to allocate your extra
+2 bonus against goblinoids, giving you a +4 bonus
against goblinoids and a +2 bonus against magical
beasts. Then you take Extra Favored Enemy as your feat
at 6th level and select aberrations. At this point, you
have a +4 bonus against goblinoids and a +2 bonus
against both magical beasts and aberrations. When you
reach 10th level, you choose monstrous humanoids as
your new favored enemy and allocate your extra +2 to
goblinoids. Now your bonuses are +6 against goblinoids
and +2 against magical beasts, aberrations, and
monstrous humanoids.”

So, roughly, the feat could be paraphrased as follows:

Extra Favored Enemy [General]
Prerequisites: BAB +5, at least one favored enemy.
You select an additional favored enemy.
Benefit: You add an extra favored enemy to your list (see Table 3-14 in the Player's Handbook) beyond your normal allotment. Initially, you gain the standard +2 bonus on damage and the usual skill checks against this new favored enemy. When you use this feat to gain a new favored enemy, you get only a +2 bonus against that enemy. You do not get the extra +2 bonus (which can be allocated anywhere) that you would get for gaining a new favored enemy by level increase.
Special: You may take this feat multiple times. Its effects do not stack. Each time you take this feat, choose a new Favored Enemy from the list.
 
Last edited:

log in or register to remove this ad

Remove ads

Top