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D&D Older Editions, OSR, & D&D Variants
[3.5] Help my bard contribute [Thanks guys!]
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<blockquote data-quote="Garmorn" data-source="post: 1016623" data-attributes="member: 430"><p><strong>Re: Re: Strategizing a Singer.</strong></p><p></p><p></p><p></p><p>Spellcraft, Decipher Script will give +2 synergies bonus on UMD involving scrolls. UMD will also give you a +2 synergy bonus on Decipher Script so they are nice pair to have. With five ranks in both you have a nice +4, then add in skill focus for +3 and at first level your skill could be 11 + cha bonus. At the start of your game you can have a soild 13 + cha bonus, for a good chance of success for using wands. This also high enough to prevent mishaps on wands (DC of 20). Scrolls have a DC of 20 + spell level so they are harder. A mishap occurs if you fail by 10 or more, so a scroll with a spell of 3rd level or less safe. NOTE: you must also emulate the correct ability if yours is not high enough. Example a clerical spell of 3rd level requires a wisdom of 13 for cleric to cast it. If you don't have a 13 wisdom then you must roll a 23 total on UMD to emulate it. For arcane just stick with sorcerer spells as they use charisma. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Skills are going to be area where you will have to make hard choices about character concept. The bard has lots of class skills to pick from, and the value of UMD must be measured against the desire/need for other skills. It will eventually allow you to use any magic item (good or evil) out there regardless of your alignment, class or race. </p><p></p><p></p><p>This brings up another point. Which class are you going to take a 1st level? I would suggest bard as the skill points are more valuable then four extra hit points. It also fits better as a bard trying to learn combat for survival reasons then a fighter turning bard.</p></blockquote><p></p>
[QUOTE="Garmorn, post: 1016623, member: 430"] [b]Re: Re: Strategizing a Singer.[/b] Spellcraft, Decipher Script will give +2 synergies bonus on UMD involving scrolls. UMD will also give you a +2 synergy bonus on Decipher Script so they are nice pair to have. With five ranks in both you have a nice +4, then add in skill focus for +3 and at first level your skill could be 11 + cha bonus. At the start of your game you can have a soild 13 + cha bonus, for a good chance of success for using wands. This also high enough to prevent mishaps on wands (DC of 20). Scrolls have a DC of 20 + spell level so they are harder. A mishap occurs if you fail by 10 or more, so a scroll with a spell of 3rd level or less safe. NOTE: you must also emulate the correct ability if yours is not high enough. Example a clerical spell of 3rd level requires a wisdom of 13 for cleric to cast it. If you don't have a 13 wisdom then you must roll a 23 total on UMD to emulate it. For arcane just stick with sorcerer spells as they use charisma. :D Skills are going to be area where you will have to make hard choices about character concept. The bard has lots of class skills to pick from, and the value of UMD must be measured against the desire/need for other skills. It will eventually allow you to use any magic item (good or evil) out there regardless of your alignment, class or race. This brings up another point. Which class are you going to take a 1st level? I would suggest bard as the skill points are more valuable then four extra hit points. It also fits better as a bard trying to learn combat for survival reasons then a fighter turning bard. [/QUOTE]
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[3.5] Help my bard contribute [Thanks guys!]
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