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General Tabletop Discussion
D&D Older Editions
[3.5] Help with New Defensive Feats
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<blockquote data-quote="Cabral" data-source="post: 1048169" data-attributes="member: 1193"><p>Last game I played, 2 characters had one monk level. At least one of them had it just to beef up their AC. Here are some feats I thought of as alternate to harvesting monks for their AC bonus but distinctive enough as to fufill a seperate roll...</p><p></p><p><strong><span style="font-size: 12px">Defensive Insight [General]</span></strong></p><p>By heightening your awareness of your surroundings, you instinctively no where maneveur as to avoid an incoming attack.</p><p> <strong>Prerequisite:</strong> ?</p><p> <strong>Benefit:</strong> A character with this feat may add his Wisdom bonus to his AC instead of his Dexterity bonus. Whichever bonus is used, the bonus is limited by the Maximum Dexterity Bonus from armor or weight carried as normal.</p><p> <strong>Special:</strong> A fighter may select Defensive Insight as one of his fighter bonus feats.</p><p></p><p><strong><span style="font-size: 12px">Defensive Strategy [General]</span></strong></p><p>Your intense study of tactics allows you to predict and avoid incoming attacks.</p><p> <strong>Prerequisite:</strong> ?</p><p> <strong>Benefit:</strong> A character with this feat may add his Intelligence bonus to his AC instead of his Dexterity bonus. Whichever bonus is used, the bonus is limited by the Maximum Dexterity Bonus from armor or weight carried as normal.</p><p> <strong>Special:</strong> A fighter may select Defensive Strategy as one of his fighter bonus feats.</p><p></p><p><strong><span style="font-size: 12px">Art of Defense [General]</span></strong></p><p>With your immaculate understanding of strategy and quick mind, only the most skillful of attacks may strike you.</p><p> <strong>Prerequisite:</strong> Defensive Strategy</p><p> <strong>Benefit:</strong> A character with this feat may add his Intelligence bonus to his AC in addition to his Dexterity bonus. The total bonus is limited by the Maximum Dexterity Bonus from armor or weight carried as normal.</p><p> <strong>Special:</strong> A fighter may select Art of Defense as one of his fighter bonus feats.</p><p></p><p><strong><span style="font-size: 12px">Zen Defense [General]</span></strong></p><p>You are one with your surroundings and react with supernatural insight and agility to attacks.</p><p> <strong>Prerequisite:</strong> Defesnive Insight</p><p> <strong>Benefit:</strong> A character with this feat may add his Wisdom bonus to his AC in addition to his Dexterity bonus. The total bonus is limited by the Maximum Dexterity Bonus from armor or weight carried as normal.</p><p> <strong>Special:</strong> A fighter may select Zen Defense as one of his fighter bonus feats.</p><p></p><p>I was thinking these bonuses might be Insight bonuses or Dodge bonuses to AC to keep them from stacking with each other. Also, I'm not sure what I want to allow to stack with the monk and duelist bonuses, certainly not Zen Defense and Art of Defense.</p><p></p><p>Some ideas I've had for prereqs include:</p><p> For Int based defense:</p><p>Knowledge (Strategy)*, Balance*, Concentration*, Base Attack Bonus</p><p> For Wis based Defense:</p><p>Knowledge (Religion), Knowledge (Philosophy)*, Balance*, Concentration, Sense Motive*, Tumble, Base Reflex Save</p><p></p><p>*I prefer these requirements over the others. I diliberately didn't want to toss in a stat requirement as it would too limiting (19+ wis/int) or not really a limitation (13 wis/int)</p></blockquote><p></p>
[QUOTE="Cabral, post: 1048169, member: 1193"] Last game I played, 2 characters had one monk level. At least one of them had it just to beef up their AC. Here are some feats I thought of as alternate to harvesting monks for their AC bonus but distinctive enough as to fufill a seperate roll... [b][size=3]Defensive Insight [General][/size][/b][size=3][/size] By heightening your awareness of your surroundings, you instinctively no where maneveur as to avoid an incoming attack. [b]Prerequisite:[/b] ? [b]Benefit:[/b] A character with this feat may add his Wisdom bonus to his AC instead of his Dexterity bonus. Whichever bonus is used, the bonus is limited by the Maximum Dexterity Bonus from armor or weight carried as normal. [b]Special:[/b] A fighter may select Defensive Insight as one of his fighter bonus feats. [b][size=3]Defensive Strategy [General][/size][/b][size=3][/size] Your intense study of tactics allows you to predict and avoid incoming attacks. [b]Prerequisite:[/b] ? [b]Benefit:[/b] A character with this feat may add his Intelligence bonus to his AC instead of his Dexterity bonus. Whichever bonus is used, the bonus is limited by the Maximum Dexterity Bonus from armor or weight carried as normal. [b]Special:[/b] A fighter may select Defensive Strategy as one of his fighter bonus feats. [b][size=3]Art of Defense [General][/size][/b][size=3][/size] With your immaculate understanding of strategy and quick mind, only the most skillful of attacks may strike you. [b]Prerequisite:[/b] Defensive Strategy [b]Benefit:[/b] A character with this feat may add his Intelligence bonus to his AC in addition to his Dexterity bonus. The total bonus is limited by the Maximum Dexterity Bonus from armor or weight carried as normal. [b]Special:[/b] A fighter may select Art of Defense as one of his fighter bonus feats. [b][size=3]Zen Defense [General][/size][/b][size=3][/size] You are one with your surroundings and react with supernatural insight and agility to attacks. [b]Prerequisite:[/b] Defesnive Insight [b]Benefit:[/b] A character with this feat may add his Wisdom bonus to his AC in addition to his Dexterity bonus. The total bonus is limited by the Maximum Dexterity Bonus from armor or weight carried as normal. [b]Special:[/b] A fighter may select Zen Defense as one of his fighter bonus feats. I was thinking these bonuses might be Insight bonuses or Dodge bonuses to AC to keep them from stacking with each other. Also, I'm not sure what I want to allow to stack with the monk and duelist bonuses, certainly not Zen Defense and Art of Defense. Some ideas I've had for prereqs include: For Int based defense: Knowledge (Strategy)*, Balance*, Concentration*, Base Attack Bonus For Wis based Defense: Knowledge (Religion), Knowledge (Philosophy)*, Balance*, Concentration, Sense Motive*, Tumble, Base Reflex Save *I prefer these requirements over the others. I diliberately didn't want to toss in a stat requirement as it would too limiting (19+ wis/int) or not really a limitation (13 wis/int) [/QUOTE]
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