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D&D Older Editions, OSR, & D&D Variants
[3.5] Hold Person Super-Nerf
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<blockquote data-quote="AuraSeer" data-source="post: 1135668" data-attributes="member: 1331"><p>This is hardly as simple as you imply. As soon as you attack or do anything else threatening, the <em>charm</em> is immediately broken, so unless you can pull off a one-shot kill you are out of luck. (And if you can kill somebody in a single shot, you don't need the <em>charm</em> in the first place.)</p><p></p><p>Taking someone's weapon is hardly fatal. You get one swing, which is not likely to kill anyone, and then the victim is free. Assuming you're a caster and he's somebody with a low Will save, he can probably take the sword right back from you immediately.</p><p></p><p>Sending a character one room over will not instantly kill him. A <em>charmed</em> character does not become stupid, and despite your requests he can retreat when he encounters the monsters that outclass him. If he sets off a trap, he can survive one shot and then bug out. (If the dungeon contains an Instant Death trap that cannot be avoided, shoot your DM in the face with a bazooka and start over.)</p><p></p><p>If you have access to instant-death poison whose save DC is high enough to kill this character, you have no need of the <em>charm</em>. You could have killed him with a blowgun or a shuriken. </p><p></p><p>Telling the victim to close his eyes does not make him helpless, so he is not subject to CDG. The only way closed eyes would lead to a one-hit kill is if you had an assassin ally who could make a death attack; again, the scenario does not require <em>charm</em>.</p></blockquote><p></p>
[QUOTE="AuraSeer, post: 1135668, member: 1331"] This is hardly as simple as you imply. As soon as you attack or do anything else threatening, the [i]charm[/i] is immediately broken, so unless you can pull off a one-shot kill you are out of luck. (And if you can kill somebody in a single shot, you don't need the [i]charm[/i] in the first place.) Taking someone's weapon is hardly fatal. You get one swing, which is not likely to kill anyone, and then the victim is free. Assuming you're a caster and he's somebody with a low Will save, he can probably take the sword right back from you immediately. Sending a character one room over will not instantly kill him. A [i]charmed[/i] character does not become stupid, and despite your requests he can retreat when he encounters the monsters that outclass him. If he sets off a trap, he can survive one shot and then bug out. (If the dungeon contains an Instant Death trap that cannot be avoided, shoot your DM in the face with a bazooka and start over.) If you have access to instant-death poison whose save DC is high enough to kill this character, you have no need of the [i]charm[/i]. You could have killed him with a blowgun or a shuriken. Telling the victim to close his eyes does not make him helpless, so he is not subject to CDG. The only way closed eyes would lead to a one-hit kill is if you had an assassin ally who could make a death attack; again, the scenario does not require [i]charm[/i]. [/QUOTE]
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[3.5] Hold Person Super-Nerf
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