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3.5 IH stuff from my old notes
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<blockquote data-quote="Khisanth the Ancient" data-source="post: 9319149" data-attributes="member: 11368"><p><strong>TYPHON</strong></p><p></p><p>Titanic Outsider (Native)</p><p></p><p>Hit Dice: 150d100+7050 (22,050 hp)</p><p>Initiative: +31 (always first)</p><p>Speed: 250 ft., fly 750 ft. (average)</p><p>Armor Class: 194 (+7 Dex, +150 natural, -16 size, +16 anarchic, +27 deflection), touch 44, flat-footed 187</p><p>Base Attack/Grapple: +150/+241</p><p>Attack: Bite +220 melee (20d10+63 and 20d10 divine fire - see storm of bites) or claw +220 melee (15d10+63 and 15d10 divine fire/17-20/x4)</p><p>Full Attack: Bite +220 melee (20d10+63 and 20d10 divine fire - see storm of bites), 2 claws +220 melee (15d10+63 and 15d10 divine fire/17-20/x4), stomp +218 melee (30d10+27 and 30d10 divine fire/18-20)</p><p>Space/Reach: 150 ft./200 ft.</p><p>Special Attacks: Breath weapon, cosmic fire, rage, spell-like abilities, storm of bites</p><p>Special Qualities: Anarchic might, cosmic entity (cosmic string, slipstream), DR 50/-, fire absorption, fast healing 100, improved uncanny dodge</p><p>Saves: Fort +140, Ref +100, Will +99</p><p>Abilities: Str 120, Dex 24, Con 105, Int 20, Wis 23, Cha 64</p><p>Skills: All skills +169+ability modifier</p><p>Feats: Cleave, Combat Reflexes, Great Cleave, Greater Weapon Focus (bite, claw, stomp), Greater Weapon Specialization (claw), Improved Critical (claw), Improved Critical Multiplier (claw), Improved Initiative, Improved Natural Attack (bite, claw, stomp), Power Attack, Weapon Focus (bite, claw, stomp), Weapon Specialization (claw)</p><p>Epic Feats: Dire Charge, Epic Prowess x11, Epic Weapon Focus (bite, claw, stomp), Epic Weapon Specialization (claw), Greater Critical (claw), Greater Critical Multiplier (claw), Greater Power Attack, Power Attack Mastery, Superior Initiative, Uncanny Power Attack, Vigorous Rage x2</p><p>Divine Abilities [from feats]: Perfect Initiative, Superior Critical (claw), Superior Critical Multiplier (claw)</p><p></p><p>Environment: Any</p><p>Challenge Rating: 100*</p><p>Treasure: None</p><p>Alignment: Chaotic evil</p><p></p><p>*CR is a<em> very</em> rough estimate</p><p></p><p><em>This gigantic figure stands so high that the trees rise only to his knees. Instead of a head, he has a hundred bristling snakes, and vast wings spread from his shoulders. His hands and feet are armed with terrible claws.</em></p><p></p><p>Typhon stands about 220 feet tall and weighs about 100,000 tons.</p><p></p><p>Birthed of power older than Olympus to slay the usurper gods, Typhon is the son of Gaea and physical manifestation of the raw might of volcanoes, rage, and chaos.</p><p></p><p><strong>COMBAT</strong></p><p></p><p>Typhon Power Attacks at a 3:2 ratio and automatically Power Attacks for the amount of the attack roll that exceeds the AC. His natural weapons are considered epic, chaotic, and evil.</p><p></p><p><strong>Breath Weapon (Su): </strong>Typhon's heads can all breathe cosmic flame simultaneously: 400-ft. cone or 1600-ft. line, 75d100 (avg. 3787) damage, Reflex DC 148 half. Half of this damage is fire damage and half is divine damage.</p><p></p><p><strong>Cosmic Fire (Su):</strong> Typhon is empowered with the cosmic power of flame. Anyone struck by one of his natural weapons suffers divine fire damage equal to the base damage of the attack. Half of this damage is electricity damage and half is divine damage. This damage is multiplied on a critical hit.</p><p></p><p><strong>Rage (Ex):</strong> Typhon can rage at will. In a rage, he gains a +10 bonus to Strength and Constitution (and an additional 750 hit points) and a +4 morale bonus to Will saves, but suffers a -2 penalty to AC.</p><p></p><p>While raging: hp 22,800; grapple +246; bite +225 melee (20d10+68 and 20d10 divine fire), 2 claws +225 melee (15d10+68 and 15d10 divine fire/17-20/x4), stomp +223 melee (30d10+27 and 30d10 divine fire); Fort +145, Will +103; Str 125, Con 110.</p><p></p><p><strong>Spell-Like Abilities:</strong> Always active – <em>true seeing. </em>At will – <em>greater dispel magic, </em>widened <em>wall of fire</em>. 1/day – <em>rain of fire </em>(epic spell).</p><p></p><p><strong>Storm of Bites (Ex): </strong>Whenever Typhon makes a bite attack (either as an attack action or as part of a full attack), he may choose to apply it against all creatures within reach (any creature with an AC lower than the attack roll takes bite damage). However, when he uses it in this way, the bite cannot make a critical hit (a natural 20 is still an automatic hit, but damage is not multiplied).</p><p></p><p><strong>Anarchic Might (Ex):</strong> Typhon is a cosmic force of chaotic wrath, birthed to slay the gods. He gains a +16 anarchic bonus on armor class; attack rolls; checks (ability checks, caster level checks, skill checks, turning checks); difficulty class (for any special abilities, spell-like abilities, spells); initiative; saving throws and spell resistance.</p><p></p><p><strong>Cosmic Entity:</strong> Typhon is an entity, a sidereal abomination (born of Gaea). As such, he gains the following benefits:</p><p><em>Cosmic String:</em> Typhon can only be permanently destroyed by a being of equal or greater stature to himself (greater deity or higher). Otherwise he will rejuvenate within 1d10 rounds.</p><p><em>Energy Absorption (Fire)</em> (Ex): Typhon is healed rather than damaged by fire.</p><p><em>Slipstream:</em> Typhon cannot be undermined by time travel.</p><p></p><p><strong>Improved Uncanny Dodge (Ex): </strong>Typhon cannot be flanked except by a rogue of 79th level or greater.</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 9319149, member: 11368"] [B]TYPHON[/B] Titanic Outsider (Native) Hit Dice: 150d100+7050 (22,050 hp) Initiative: +31 (always first) Speed: 250 ft., fly 750 ft. (average) Armor Class: 194 (+7 Dex, +150 natural, -16 size, +16 anarchic, +27 deflection), touch 44, flat-footed 187 Base Attack/Grapple: +150/+241 Attack: Bite +220 melee (20d10+63 and 20d10 divine fire - see storm of bites) or claw +220 melee (15d10+63 and 15d10 divine fire/17-20/x4) Full Attack: Bite +220 melee (20d10+63 and 20d10 divine fire - see storm of bites), 2 claws +220 melee (15d10+63 and 15d10 divine fire/17-20/x4), stomp +218 melee (30d10+27 and 30d10 divine fire/18-20) Space/Reach: 150 ft./200 ft. Special Attacks: Breath weapon, cosmic fire, rage, spell-like abilities, storm of bites Special Qualities: Anarchic might, cosmic entity (cosmic string, slipstream), DR 50/-, fire absorption, fast healing 100, improved uncanny dodge Saves: Fort +140, Ref +100, Will +99 Abilities: Str 120, Dex 24, Con 105, Int 20, Wis 23, Cha 64 Skills: All skills +169+ability modifier Feats: Cleave, Combat Reflexes, Great Cleave, Greater Weapon Focus (bite, claw, stomp), Greater Weapon Specialization (claw), Improved Critical (claw), Improved Critical Multiplier (claw), Improved Initiative, Improved Natural Attack (bite, claw, stomp), Power Attack, Weapon Focus (bite, claw, stomp), Weapon Specialization (claw) Epic Feats: Dire Charge, Epic Prowess x11, Epic Weapon Focus (bite, claw, stomp), Epic Weapon Specialization (claw), Greater Critical (claw), Greater Critical Multiplier (claw), Greater Power Attack, Power Attack Mastery, Superior Initiative, Uncanny Power Attack, Vigorous Rage x2 Divine Abilities [from feats]: Perfect Initiative, Superior Critical (claw), Superior Critical Multiplier (claw) Environment: Any Challenge Rating: 100* Treasure: None Alignment: Chaotic evil *CR is a[I] very[/I] rough estimate [I]This gigantic figure stands so high that the trees rise only to his knees. Instead of a head, he has a hundred bristling snakes, and vast wings spread from his shoulders. His hands and feet are armed with terrible claws.[/I] Typhon stands about 220 feet tall and weighs about 100,000 tons. Birthed of power older than Olympus to slay the usurper gods, Typhon is the son of Gaea and physical manifestation of the raw might of volcanoes, rage, and chaos. [B]COMBAT[/B] Typhon Power Attacks at a 3:2 ratio and automatically Power Attacks for the amount of the attack roll that exceeds the AC. His natural weapons are considered epic, chaotic, and evil. [B]Breath Weapon (Su): [/B]Typhon's heads can all breathe cosmic flame simultaneously: 400-ft. cone or 1600-ft. line, 75d100 (avg. 3787) damage, Reflex DC 148 half. Half of this damage is fire damage and half is divine damage. [B]Cosmic Fire (Su):[/B] Typhon is empowered with the cosmic power of flame. Anyone struck by one of his natural weapons suffers divine fire damage equal to the base damage of the attack. Half of this damage is electricity damage and half is divine damage. This damage is multiplied on a critical hit. [B]Rage (Ex):[/B] Typhon can rage at will. In a rage, he gains a +10 bonus to Strength and Constitution (and an additional 750 hit points) and a +4 morale bonus to Will saves, but suffers a -2 penalty to AC. While raging: hp 22,800; grapple +246; bite +225 melee (20d10+68 and 20d10 divine fire), 2 claws +225 melee (15d10+68 and 15d10 divine fire/17-20/x4), stomp +223 melee (30d10+27 and 30d10 divine fire); Fort +145, Will +103; Str 125, Con 110. [B]Spell-Like Abilities:[/B] Always active – [I]true seeing. [/I]At will – [I]greater dispel magic, [/I]widened [I]wall of fire[/I]. 1/day – [I]rain of fire [/I](epic spell). [B]Storm of Bites (Ex): [/B]Whenever Typhon makes a bite attack (either as an attack action or as part of a full attack), he may choose to apply it against all creatures within reach (any creature with an AC lower than the attack roll takes bite damage). However, when he uses it in this way, the bite cannot make a critical hit (a natural 20 is still an automatic hit, but damage is not multiplied). [B]Anarchic Might (Ex):[/B] Typhon is a cosmic force of chaotic wrath, birthed to slay the gods. He gains a +16 anarchic bonus on armor class; attack rolls; checks (ability checks, caster level checks, skill checks, turning checks); difficulty class (for any special abilities, spell-like abilities, spells); initiative; saving throws and spell resistance. [B]Cosmic Entity:[/B] Typhon is an entity, a sidereal abomination (born of Gaea). As such, he gains the following benefits: [I]Cosmic String:[/I] Typhon can only be permanently destroyed by a being of equal or greater stature to himself (greater deity or higher). Otherwise he will rejuvenate within 1d10 rounds. [I]Energy Absorption (Fire)[/I] (Ex): Typhon is healed rather than damaged by fire. [I]Slipstream:[/I] Typhon cannot be undermined by time travel. [B]Improved Uncanny Dodge (Ex): [/B]Typhon cannot be flanked except by a rogue of 79th level or greater. [/QUOTE]
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