Cthulhudrew
First Post
I'm still not entirely clear on why the need for magic or silvered weapons to hit a wight were dropped in 3.0, but now that Skeletons and Zombies have Damage Resistance in 3.5, why not give the Wights something, too? Like DR 5/magic or silver?
Does anyone see where this might make them too tough? Probably entail a CR change (though I note that Skeletons and Zombies maintain the same CRs even with their DR)...
Does anyone see where this might make them too tough? Probably entail a CR change (though I note that Skeletons and Zombies maintain the same CRs even with their DR)...