Angel Tarragon
Dawn Dragon
Worked on this earlier this evening and thought I'd share.
In the distant trees you see the foliage rustling. A small creature comes forth, but is a bit of an oddity. It looks a lot like a monkey, but it seems to have the tail of a raccoon.
The phanaton look like a cross between raccoons and monkeys. They are roughly halfling-size and have 4-foot long tails that can grasp objects. They are even able to manipulate these tails clumsily. For example, when fighting in the trees, a phanaton often wraps its tail around a branch for support. In addition, phanaton have membranes of skin stretching from arm to leg. They can spread these membranes and glide from branch to branch. Phanaton speak their own language, as well as Common and Fey.
Phanaton prefer to eat fruits and vegetables, though they may eat meat. They are especially fond of the taste of spiders, and often hunt them for food. They are the traditional enemy of the aranea and other spider-kin, and attack them on sight.
[smallcaps]Combat[/smallcaps]
Favored Enemy (Spider-kin): All phanaton are considered to be rangers, with spiders and spider-type monsters as their automatic favored enemy. When in combat with these monsters, the phanaton gains all applicable bonuses, fighting as a Ranger of a level equal to its Hit Dice.
Glide (Ex): An unarmored phanaton never takes damage from a fall, and may glide at the speed listed when in freefall by using the membranes that stretch from wrist to ankle.
Code:
Hit Dice: 1d8+1 (6 hp)
Initiative: +4
Speed: 30' (Glide 50')
Armor Class: 17 (+2 natural, +4 Dex, +1 size)
Base Attack/Grapple: +0/-4
Attack: Quarterstaff +0 (d4/d4), or bite (1d4)
Full Attack: Quarterstaff +0 (d4/d4), or bite (1d4)
Space/Reach: 5’ ft/5 ft.
Special Attacks: Favored Enemy +1 (spider-kin)
Special Qualities: Glide
Saves: Fort +0, Ref +2, Will +0
Abilities: Str 10, Dex 18, Con 13, Int 12, Wis 13, Cha 13
Skills: Balance +7, Climb +6, Hide +11, Tumble +7
Feats: Improved Initiative, Skill Focus (Climb)
Environment: Any jungle
Organization: Hunting party (3d6), village (30-300) plus 1 war chief
and 2-12 bodyguards per every 30, plus 1 sub-chief and
2-8 bodyguards per 100 phanaton, plus 1 tribal king with
4 bodyguards per 300 phanaton.
Challenge Rating: 1/2
Treasure: Standard
Alignment: Any good
Advancement: by character class
Level Adjustment: +0
In the distant trees you see the foliage rustling. A small creature comes forth, but is a bit of an oddity. It looks a lot like a monkey, but it seems to have the tail of a raccoon.
The phanaton look like a cross between raccoons and monkeys. They are roughly halfling-size and have 4-foot long tails that can grasp objects. They are even able to manipulate these tails clumsily. For example, when fighting in the trees, a phanaton often wraps its tail around a branch for support. In addition, phanaton have membranes of skin stretching from arm to leg. They can spread these membranes and glide from branch to branch. Phanaton speak their own language, as well as Common and Fey.
Phanaton prefer to eat fruits and vegetables, though they may eat meat. They are especially fond of the taste of spiders, and often hunt them for food. They are the traditional enemy of the aranea and other spider-kin, and attack them on sight.
[smallcaps]Combat[/smallcaps]
Favored Enemy (Spider-kin): All phanaton are considered to be rangers, with spiders and spider-type monsters as their automatic favored enemy. When in combat with these monsters, the phanaton gains all applicable bonuses, fighting as a Ranger of a level equal to its Hit Dice.
Glide (Ex): An unarmored phanaton never takes damage from a fall, and may glide at the speed listed when in freefall by using the membranes that stretch from wrist to ankle.